At press time 11,875 servers94,751 players395 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,782

RustDev release test (local only)

Offline 38.64.18.124:28015 checked 2d ago

RustDev release test (local only) is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 12,782 of the ranked servers, the top 57%. It last wiped 24d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:51 UTC6d ago 1 – running 0
Tue 20 Oct, 22:42 UTC8d ago 0 – 2.1 days 0
Mon 19 Oct, 22:47 UTC9d ago 1 – 1 days 0
Sun 18 Oct, 23:44 UTC10d ago 1 – 1 days 0
Fri 16 Oct, 23:12 UTC12d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit173/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10187/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1081/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main349/350 EU · groups of 12+ · weekly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10252/700 EU · groups of 16+ · monthly · 86 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is RustDev release test (local only) on?

The server RustDev release test (local only) is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on RustDev release test (local only), and is it up?

The records show RustDev release test (local only) offline, last answering 2 days 21 hours ago. Of note: 35 of 168 hours up in the last 7 full days, or 21% of the time. Its earliest entry at Rust Server Stats is dated 16 October 2026.

Where does RustDev release test (local only) operate from?

No region appears for RustDev release test (local only). Rust Server Stats records the stated location of a server, not the location of the machine. 38.64.18.124:28015 — that is the address.

Settings and map

What map is in use on RustDev release test (local only)?

Generation by the game gives RustDev release test (local only) its procedural map.

What settings and rules does RustDev release test (local only) run?

The name of RustDev release test (local only) states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

How full does RustDev release test (local only) get?

RustDev release test (local only) is offline at present; the last response came 2 days 21 hours ago. Over seven days the mean is 0 players, with a peak of 1.

Against other Rust servers, how is RustDev release test (local only) ranked?

Ranked by player hours over the last seven days, RustDev release test (local only) stands at #12,782, in the top 57% overall.

Tag and list record

Where does RustDev release test (local only) appear among the Rust Server Stats lists and filters?

On Rust Server Stats, RustDev release test (local only) is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on RustDev release test (local only) be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags RustDev release test (local only) publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on RustDev release test (local only): what should be expected?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

When does RustDev release test (local only) wipe?

No next wipe can be predicted for RustDev release test (local only), whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 24 days 19 hours old.

Joining the server

What is the way to join RustDev release test (local only)?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 38.64.18.124:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.