At press time 11,882 servers97,865 players398 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,800

RustDev release test (local only)

Offline 38.64.19.137:28015 checked 19d ago

RustDev release test (local only) is a Rust server. It was offline at the last count. It stands at No. 15,800 of the ranked servers, the top 72%. It last wiped 24d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit153/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1095/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10251/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is RustDev release test (local only) on?

The server RustDev release test (local only) is on Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on RustDev release test (local only), and is it up?

RustDev release test (local only) shows offline as of the latest refresh, last seen 19 days 12 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 4 October 2026.

In which location does RustDev release test (local only) sit?

No region is published by RustDev release test (local only). Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 38.64.19.137:28015 — that is the address.

Settings and map

What map does RustDev release test (local only) put players on?

RustDev release test (local only) plays on a map the game generates, procedural in kind.

What does RustDev release test (local only) set down in the way of rules and settings?

The name of RustDev release test (local only) states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on RustDev release test (local only)?

The last sighting of RustDev release test (local only) was 19 days 12 hours ago, and it is offline now.

What position does RustDev release test (local only) hold among Rust servers?

The seven-day player-hour table places RustDev release test (local only) at #15,800, within the top 72% of ranked servers.

Tags, lists

Where does RustDev release test (local only) appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RustDev release test (local only): Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on RustDev release test (local only)?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags RustDev release test (local only) publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

On what schedule does RustDev release test (local only) wipe?

RustDev release test (local only)'s rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 24 days 19 hours.

Connection

How does one connect to RustDev release test (local only)?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 38.64.19.137:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.