At press time 11,646 servers42,725 players89 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,601

LocalServer

Offline 39.186.94.142:28015 checked 3d ago

LocalServer is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 7,601 of the ranked servers, the top 34%. It makes a new world every few hours (18 this week), resets rather than wipes. Its own tags class it as pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:56 UTC3d ago – – – 0
Sun 25 Oct, 15:35 UTC3d ago – – – 0
Sun 25 Oct, 15:05 UTC3d ago – – – 0
Sun 25 Oct, 14:53 UTC3d ago – – – 0
Sun 25 Oct, 14:11 UTC3d ago – – – 0
Sun 25 Oct, 13:59 UTC3d ago – – – 0
Sun 25 Oct, 13:32 UTC3d ago – – – 1
Sun 25 Oct, 09:27 UTC3d ago – – – 0
Sun 25 Oct, 07:25 UTC4d ago – – – 0
Sun 25 Oct, 07:03 UTC4d ago – – – 0

§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes

§ 6Questions answeredfrom the figures in this entry

Server record

The Rust version for LocalServer: which one?

The server LocalServer is on Rust network protocol 2583 and build 110006, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on LocalServer, and is it up?

LocalServer shows offline as of the latest refresh, last seen 3 days 14 hours ago. The records show 17% uptime over the last 6 full days: 24 of 144 hours up. Rust Server Stats records a first sighting on 22 October 2026.

Where does LocalServer operate from?

No region is published by LocalServer; its region code is au1. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 39.186.94.142:28015 — that is the address.

Settings and map

What map does LocalServer put players on?

Generation by the game gives LocalServer its procedural map.

The rules and settings of LocalServer: what are they?

The name of LocalServer states no rate for gathering. The group limit is not stated. Play is pve, no player-versus-player fighting. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.

Population

What population does LocalServer carry?

The last sighting of LocalServer was 3 days 14 hours ago, and it is offline now. Over seven days the mean is 0 players, with a peak of 1.

Where does LocalServer sit in the rankings?

The seven-day player-hour table places LocalServer at #7,601, within the top 34% of ranked servers.

Tags, lists

LocalServer sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include LocalServer: Best Rust community servers and Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

How should the tags on LocalServer be read?

The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; v2583 (Protocol): Join only on protocol 2583; other versions cannot connect; cs110006 (Build): Game build: 110006; ptrak (Networking): The network layer is RakNet, Rust's standard; $rau1 (Region code): au1 is the region code; ^p (PvE): The danger comes from the world, not other players. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

When does LocalServer wipe?

A new world is made every few hours on LocalServer, so no wipe schedule is kept and those resets do not count as wipes.

Connection

Which steps join LocalServer?

To connect, open the console with F1 in Rust and enter client.connect 39.186.94.142:28015. The Launch Rust and join button on this page does the same through Steam.

§ 7Key to the tagswhat each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode The standard survival game.
mp10
Max players The server holds 10 slots.
v2583
Protocol Join only on protocol 2583; other versions cannot connect.
cs110006
Build Game build: 110006.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rau1
Region code au1 is the region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.