An entry in the registerNo. 7,601
LocalServer
Offline 39.186.94.142:28015 checked 3d ago
LocalServer is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 7,601 of the ranked servers, the top 34%. It makes a new world every few hours (18 this week), resets rather than wipes. Its own tags class it as pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
§ 4World resetsa new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:56 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 15:35 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 15:05 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 14:53 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 14:11 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 13:59 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 13:32 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 09:27 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:25 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:03 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 06:54 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 06:26 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 05:34 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 23:58 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 23:44 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 22:53 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 16:28 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 14:27 UTC6d ago | 1 | held half | 2.4 days | 0 |
| Thu 22 Oct, 06:59 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 04:11 UTC7d ago | 1 | – | 0.4 days | 0 |
§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes
§ 6Questions answeredfrom the figures in this entry
Server record
The Rust version for LocalServer: which one?
The server LocalServer is on Rust network protocol 2583 and build 110006, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on LocalServer, and is it up?
LocalServer shows offline as of the latest refresh, last seen 3 days 14 hours ago. The records show 17% uptime over the last 6 full days: 24 of 144 hours up. Rust Server Stats records a first sighting on 22 October 2026.
Where does LocalServer operate from?
No region is published by LocalServer; its region code is au1. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 39.186.94.142:28015 — that is the address.
Settings and map
What map does LocalServer put players on?
Generation by the game gives LocalServer its procedural map.
The rules and settings of LocalServer: what are they?
The name of LocalServer states no rate for gathering. The group limit is not stated. Play is pve, no player-versus-player fighting. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Population
What population does LocalServer carry?
The last sighting of LocalServer was 3 days 14 hours ago, and it is offline now. Over seven days the mean is 0 players, with a peak of 1.
Where does LocalServer sit in the rankings?
The seven-day player-hour table places LocalServer at #7,601, within the top 34% of ranked servers.
Tags, lists
LocalServer sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include LocalServer: Best Rust community servers and Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.
How should the tags on LocalServer be read?
The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; v2583 (Protocol): Join only on protocol 2583; other versions cannot connect; cs110006 (Build): Game build: 110006; ptrak (Networking): The network layer is RakNet, Rust's standard; $rau1 (Region code): au1 is the region code; ^p (PvE): The danger comes from the world, not other players. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does LocalServer wipe?
A new world is made every few hours on LocalServer, so no wipe schedule is kept and those resets do not count as wipes.
Connection
Which steps join LocalServer?
To connect, open the console with F1 in Rust and enter client.connect 39.186.94.142:28015. The Launch Rust and join button on this page does the same through Steam.