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An entry in the registerNo. 8,168

Rust RP Lobby

Online 40.160.19.130:31015 checked 10m ago

Rust RP Lobby is a Rust server. At the last count it had 0 players; over the past week it averaged 0, with a peak of 2. It stands at No. 8,168 of the ranked servers, the top 37%. It last wiped 13d ago. Its own tags class it as vanilla, carbon.

§ 1Attendance

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2 days

between real wipes

On rhythm25%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held33%

else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:58 UTC13d ago 3 – running 0
Thu 8 Oct, 22:03 UTC20d ago 3 halved by day 1 7.9 days 2
Thu 8 Oct, 03:40 UTC21d ago 3 – 0.8 days 0
Wed 7 Oct, 18:00 UTC22d ago 3 – 0.4 days 0
Sat 3 Oct, 16:03 UTC26d ago 7+1 queue halved by day 1 4.1 days 0
Thu 1 Oct, 17:58 UTC FW28d ago 3+1 queue held half 6 days 0
Tue 29 Sep, 15:49 UTC30d ago 1 held half 2.1 days 0
Tue 29 Sep, 02:11 UTC30d ago 1 – 0.6 days 0
Sat 26 Sep, 16:30 UTC33d ago 1 held half 2.4 days 0
Tue 22 Sep, 23:12 UTC36d ago 3 halved by day 2 3.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|227/275 EU · groups of 12+ · weekly · 506 on average
  2. 2 Rustoria.co - EU East Long297/350 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|764/1000 EU · groups of 12+ · weekly · 282 on average
  4. 4 Rustafied.com - EU Friday50/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main877/950 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium727/800 EU · groups of 12+ · biweekly · 242 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Rust RP Lobby operate?

The server Rust RP Lobby is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Rust RP Lobby, and is it up?

Online: Rust RP Lobby is up as of the latest refresh. A restart came about 4 days 20 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does Rust RP Lobby perform?

Server fps averaged 60 over the last 48 hours; the low was 60. Buildings, deployables and the rest brought the entity count to a high of 72,702. Of note: memory use reached 3,075 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does Rust RP Lobby operate from?

No region is published by Rust RP Lobby. Rust Server Stats records the stated location of a server, not the location of the machine. 40.160.19.130:31015 — that is the address.

Settings and map

What map does Rust RP Lobby put players on?

Rust RP Lobby runs a procedural map, generated by the game, of size 3,200 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.

What settings and rules does Rust RP Lobby run?

No gather rate appears in the name of Rust RP Lobby. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. Plugins run here: Carbon. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is disabled.

Player record

What are the player numbers on Rust RP Lobby?

0 is the current population of Rust RP Lobby. The seven-day record: an average of 0 players and a peak of 2. The busiest hour of the last 48 was 17:00 UTC, averaging 0 players.

Where does Rust RP Lobby sit in the rankings?

The seven-day player-hour table places Rust RP Lobby at #8,168, within the top 37% of ranked servers.

Tags, lists

Where does Rust RP Lobby appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Rust RP Lobby fits: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Rust RP Lobby: what do they signify?

The game's server browser reads the tags Rust RP Lobby publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp0 (Max players): 0 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on Rust RP Lobby when wipe day arrives?

The average peak across recent wipes was 3 players. 18 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 33% of recent wipes. In those cases the crowd dropped below half by day 1.

On what schedule does Rust RP Lobby wipe?

No next wipe can be predicted for Rust RP Lobby, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 13 days 1 hours.

Joining the server

Which steps join Rust RP Lobby?

To connect, open the console with F1 in Rust and enter client.connect 40.160.19.130:31015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://www.rustroleplayers.com.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2635,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp0
Max players 0 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.