At press time 11,801 servers73,164 players113 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,015

Rust Zombie Development | Carbon

Offline 40.160.87.92:28015 checked 44d ago

Rust Zombie Development | Carbon is a Rust server. It was offline at the last count. It stands at No. 15,015 of the ranked servers. It last wiped 50d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

§ 4The wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1097/700 EU · groups of 16+ · monthly · 91 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1026/1000 EU · groups of 16+ · monthly · 84 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10209/700 EU · groups of 16+ · monthly · 75 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10132/1000 EU · groups of 16+ · monthly · 68 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.107/1000 EU · groups of 16+ · monthly · 67 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10360/1000 EU · groups of 16+ · monthly · 59 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Rust Zombie Development | Carbon on?

The server Rust Zombie Development | Carbon is on Rust network protocol 2633 and build 162929, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Rust Zombie Development | Carbon, and is it up?

Offline at present: Rust Zombie Development | Carbon, last seen 44 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Where does Rust Zombie Development | Carbon operate from?

No region appears for Rust Zombie Development | Carbon. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 40.160.87.92:28015 stands the address.

Rules, settings, map

The map for Rust Zombie Development | Carbon: which one is it?

Rust Zombie Development | Carbon plays on a map the game generates, procedural in kind.

The rules and settings of Rust Zombie Development | Carbon: what are they?

The name of Rust Zombie Development | Carbon states no rate for gathering. Eight players per group is the default and the limit here. roleplay is the game mode, roleplay rules, jobs and towns. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC, Valve's anti-cheat, is disabled.

Population

How full does Rust Zombie Development | Carbon get?

Rust Zombie Development | Carbon is offline at present; the last response came 44 days 5 hours ago.

Against other Rust servers, how is Rust Zombie Development | Carbon ranked?

The seven-day player-hour table places Rust Zombie Development | Carbon at #15,015, within the top – of ranked servers.

The tags and lists

Where does Rust Zombie Development | Carbon appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Rust Zombie Development | Carbon: Modded Rust servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on Rust Zombie Development | Carbon?

These tags are Rust Zombie Development | Carbon's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs162929 (Build): Build 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^r (Roleplay): This one is for roleplay; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

On what schedule does Rust Zombie Development | Carbon wipe?

The next wipe on Rust Zombie Development | Carbon is an estimate, taken from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 50 days 5 hours old. Its tags carry a monthly wipe schedule.

Connection

How does one connect to Rust Zombie Development | Carbon?

To connect, open the console with F1 in Rust and enter client.connect 40.160.87.92:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs162929
Build Build 162929.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^r
Roleplay This one is for roleplay.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.