At press time 11,617 servers35,785 players59 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,618

Gamers_Republic Test Server

Offline 41.76.213.81:28025 checked 2d ago

Gamers_Republic Test Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 13,618 of the ranked servers, the top 61%. It last wiped 14d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap13.7 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:52 UTC14d ago 1 – running 0
Sat 3 Oct, 06:59 UTC24d ago 0 – 10.5 days 0
Wed 16 Sep, 11:04 UTC41d ago 1 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit43/500 no group limit · 159 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1050/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1021/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.106/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Gamers_Republic Test Server operate?

The server Gamers_Republic Test Server is on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Gamers_Republic Test Server, and is it up?

Offline at present: Gamers_Republic Test Server, last seen 2 days 7 hours ago. Of note: 117 of 168 hours up in the last 7 full days, or 70% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the location of Gamers_Republic Test Server?

The server publishes no region: Gamers_Republic Test Server. Rust Server Stats records the stated location of a server, not the location of the machine. 41.76.213.81:28025 — that is the address.

Settings and map

What map does Gamers_Republic Test Server put players on?

Gamers_Republic Test Server runs a procedural map, generated by the game, of size 3,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

The rules and settings of Gamers_Republic Test Server: what are they?

No gather rate appears in the name of Gamers_Republic Test Server. The limit for a group is 50 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Player record

How full does Gamers_Republic Test Server get?

No answer from Gamers_Republic Test Server at the latest refresh; it was last seen 2 days 7 hours ago. Averaged across seven days, 0 players; the peak reached 1.

Where does Gamers_Republic Test Server sit in the rankings?

The seven-day player-hour table places Gamers_Republic Test Server at #13,618, within the top 61% of ranked servers.

The tags and lists

Gamers_Republic Test Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Gamers_Republic Test Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Gamers_Republic Test Server?

These tags are Gamers_Republic Test Server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts50 (Group limit): No team may exceed 50; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What happens on Gamers_Republic Test Server when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

The wipe timetable for Gamers_Republic Test Server: what does it show?

There is no next wipe to predict: Gamers_Republic Test Server wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 14 days 8 hours ago.

Joining the server

What is the way to join Gamers_Republic Test Server?

To connect, open the console with F1 in Rust and enter client.connect 41.76.213.81:28025. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://gamersrepublic91.wixsite.com/gamers_republic.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts50
Group limit No team may exceed 50.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.