An entry in the registerNo. 16,011
[WIP] Hallowner-Server
Offline 42.114.18.19:28015 checked 26d ago
[WIP] Hallowner-Server is a Rust server. It was offline at the last count. It stands at No. 16,011 of the ranked servers, the top 70%. It last wiped 26d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit71/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10118/225 EU · groups of 16+ · weekly · 119 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1040/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10127/700 EU · groups of 16+ · monthly · 92 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for [WIP] Hallowner-Server: which one?
The server [WIP] Hallowner-Server is on Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is [WIP] Hallowner-Server, and is it online now?
The records show [WIP] Hallowner-Server offline, last answering 26 days 4 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 3 October 2026.
Where does [WIP] Hallowner-Server operate from?
No region appears for [WIP] Hallowner-Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 42.114.18.19:28015 stands the address.
Settings and map
The map for [WIP] Hallowner-Server: which one is it?
[WIP] Hallowner-Server plays on a map the game generates, procedural in kind.
The rules and settings of [WIP] Hallowner-Server: what are they?
No gather rate appears in the name of [WIP] Hallowner-Server. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on [WIP] Hallowner-Server?
[WIP] Hallowner-Server is offline at present; the last response came 26 days 4 hours ago.
Against other Rust servers, how is [WIP] Hallowner-Server ranked?
On player hours over seven days [WIP] Hallowner-Server ranks #16,011, inside the top 70% of all ranked servers.
Tags, lists
[WIP] Hallowner-Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include [WIP] Hallowner-Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on [WIP] Hallowner-Server: what do they signify?
gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags [WIP] Hallowner-Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
On what schedule does [WIP] Hallowner-Server wipe?
[WIP] Hallowner-Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 5 hours ago.
How to join
Which steps join [WIP] Hallowner-Server?
To connect, open the console with F1 in Rust and enter client.connect 42.114.18.19:28015. The Launch Rust and join button on this page does the same through Steam.