At press time 11,632 servers42,162 players90 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,572

testreality2

Online 45.11.95.88:11000 checked 11m ago

testreality2 is a Rust server. At the last count it had 0 players of a possible 5; over the past week it averaged 0, with a peak of 1. It stands at No. 7,572 of the ranked servers, the top 34%. It last wiped 3d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

§ 2Performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Sep29 Sep9 Oct13 Oct25 Oct29 Oct

Top 34% of all ranked servers, and No. 173 of the solo servers (top 78%). Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap16 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:10 UTC3d ago 1 – running 0
Fri 9 Oct, 13:50 UTC19d ago 0 – 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKR6/100 EU · solo · weekly · 15 on average
  2. 2 【疾风】5倍|单人|独狼|10.23新档|新手|快速入门18/100 EA · solo · weekly · 14 on average
  3. 3 [LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe4/100 SA · solo · weekly · 11 on average
  4. 4 [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.103/200 EU · solo · weekly · 5 on average
  5. 5 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.102/400 EU · solo · monthly · 5 on average
  6. 6 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.108/400 EU · solo · monthly · 3 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does testreality2 operate?

The server testreality2 is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is testreality2 up, and how steady is its uptime?

testreality2 currently answers as online. A restart came about 3 days 8 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 82 of 168 hours, 49% of the time. Its earliest entry at Rust Server Stats is dated 25 September 2026.

What is the performance of testreality2 like?

For the last 48 hours the average was 237 server fps, with a low of 236. Buildings, deployables and the rest brought the entity count to a high of 4,460. Of note: memory use reached 1,534 MB. What players feel as lag: fps running low and entities climbing.

What is the location of testreality2?

No region is published by testreality2. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 45.11.95.88:11000 stands the address.

Rules, settings, map

What map does testreality2 put players on?

testreality2 runs a procedural map, generated by the game, of size 1,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

The rules and settings of testreality2: what are they?

Nothing in the name of testreality2 gives a gather rate. Solo play only, with no teams permitted. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is disabled: Valve's anti-cheat.

The players

What are the player numbers on testreality2?

0 players are on testreality2 at present; the slot count is 5. Over seven days the mean is 0 players, with a peak of 1. At 12:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is testreality2 ranked?

On player hours over seven days testreality2 ranks #7,572, inside the top 34% of all ranked servers. In its group, solo, the position is #173.

Tags, lists

Where does testreality2 appear among the Rust Server Stats lists and filters?

On Rust Server Stats, testreality2 is placed in these lists: Modded Rust servers and Solo Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.

How should the tags on testreality2 be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): 5 is the number of slots; ts1 (Group limit): Team size is capped at 1; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; oxidation (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags — that is the set of tags testreality2 publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on testreality2: what should be expected?

The average peak across recent wipes was 0 players. 5 hours into the latest wipe the crowd reached its peak.

The wipe timetable for testreality2: what does it show?

The record of testreality2 holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 3 days 18 hours old.

How to join

What is the way to join testreality2?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.11.95.88:11000.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z,oxidation

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp5
Max players 5 is the number of slots.
ts1
Group limit Team size is capped at 1.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Other

oxidation
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.