An entry in the registerNo. 15,360
Merch's test server
Offline 45.113.94.48:28015 checked 34d ago
Merch's test server is a Rust server. It was offline at the last count. It stands at No. 15,360 of the ranked servers, the top 70%. It last wiped 35d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers, and No. 615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 07:06 UTC35d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:15 UTC36d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 06:57 UTC38d ago | 1 | held half | 2.2 days | 1 |
| Sat 19 Sep, 03:18 UTC39d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 09:11 UTC42d ago | 1 | held half | 2.8 days | 1 |
| Tue 15 Sep, 11:51 UTC43d ago | 1 | – | 0.9 days | 1 |
| Mon 14 Sep, 12:43 UTC44d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [RU] Кубань PVP [Solo/Duo/Trio/Quad]3/60 EU · quad · 6 on average
- 2 Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe1/50 NA · quad · weekly · 6 on average
- 3 Geležinis Miškas3/99 quad · 6 on average
- 4 #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.105/80 EU · quad · biweekly · 5 on average
- 5 Rustoria.co -Us Mondays0/300 NA · quad · 5 on average
- 6 LusoTuga Prime | EU | Vanilla | Biweekly2/100 EU · quad · biweekly · 3 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Merch's test server operate?
Rust network protocol 2633 and build 165217 on Windows is what Merch's test server runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Merch's test server, and is it up?
Offline at present: Merch's test server, last seen 34 days 13 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
Where does Merch's test server operate from?
The server publishes no region: Merch's test server. Rust Server Stats records the stated location of a server, not the location of the machine. At 45.113.94.48:28015 stands the address.
The rules and map
The map for Merch's test server: which one is it?
Merch's test server runs a procedural map, generated by the game, of size 4,000 with seed 579120958. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.
What settings and rules does Merch's test server run?
No gather rate appears in the name of Merch's test server. The group cap is 4 players (quad). survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Player record
What population does Merch's test server carry?
No answer from Merch's test server at the latest refresh; it was last seen 34 days 13 hours ago.
What position does Merch's test server hold among Rust servers?
On player hours over seven days Merch's test server ranks #15,360, inside the top 70% of all ranked servers. In its group, quad, the position is #615.
Tag and list record
Merch's test server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Merch's test server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should the tags on Merch's test server be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts4 (Group limit): 4 is the ceiling per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Merch's test server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What is the shape of wipe day on Merch's test server?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
The wipe timetable for Merch's test server: what does it show?
Wipes on Merch's test server follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 35 days 10 hours ago.
Connection
How does one connect to Merch's test server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.113.94.48:28015.