At press time 11,840 servers80,134 players162 fresh wipes Revised every five minutes
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An entry in the registerNo. 2,604

Rust Perth | 2x | Fortnightly | Convoys |

Online OC 45.121.208.22:49015 checked 9m ago

Rust Perth | 2x | Fortnightly | Convoys | is a Rust server in Oceania. At the last count it had 0 players of a possible 50; over the past week it averaged 1, with a peak of 13. It stands at No. 2,604 of the ranked servers, the top 12%, and No. 71 in Oceania. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, modded, oxide.

§ 1Attendance

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers, top 34% in OC. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

The rhythm
Usual gap28 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held50%

else halves by day 11

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 21h
Thu 12 Nov, 19:0115d 21h
Thu 3 Dec, 19:00 FW36d 21h
Thu 10 Dec, 19:0143d 21h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC12d ago 4 – running 0
Thu 1 Oct, 19:01 UTC FW26d ago 5 halved by day 11 14 days 0
Thu 17 Sep, 19:01 UTC40d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Fortnightly wipes. Non-toxic environment, be mature and respectful. Offline Raid 60% Protection for first week of each wipe, 2x Gather with Half Craft Speed and Faster Cooking/Smelting Convoys, Stackable Boxes, More Recyclers and Carlifts at Monuments, Sign Artist, Instant Minicopter Windup, Samsite Auth, Longer Day and Shorter Nights and a few other quality of life mods installed.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [AU/NZ] Rusthaven - 2x Biweekly0/125 OC · groups of 20+ · 2x · biweekly · 1 on average
  2. 2 [AU] Winterust - 2x Main3/75 OC · groups of 10+ · 2x · weekly · 79 on average
  3. 3 [AU] Winterust - 2x Mondays27/75 OC · groups of 8+ · 2x · weekly · 60 on average
  4. 4 HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED3/150 OC · groups of 8+ · 3x · biweekly · 6 on average
  5. 5 [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)1/100 OC · groups of 8+ · 2x · monthly · 1 on average
  6. 6 HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]31/150 OC · groups of 8+ · 10x · biweekly · 70 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does Rust Perth | 2x | Fortnightly | Convoys | operate?

Rust network protocol 2635 and build 168909 on Windows is what Rust Perth | 2x | Fortnightly | Convoys | runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Rust Perth | 2x | Fortnightly | Convoys |, and is it online now?

The records show Rust Perth | 2x | Fortnightly | Convoys | online at the time of this check. Of note: the reported uptime places the last restart about 4 minutes ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does Rust Perth | 2x | Fortnightly | Convoys | hold a steady frame?

For the last 48 hours the average was 60 server fps, with a low of 60. Of note: 84,869 entities at the peak, counting buildings, deployables and the rest. Up to 3,060 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of Rust Perth | 2x | Fortnightly | Convoys |?

In Oceania, Rust Perth | 2x | Fortnightly | Convoys | lists itself with the OC tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 45.121.208.22:49015 — that is the address.

The rules and map

What map is in use on Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | runs a procedural map, generated by the game, of size 3,750 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.

The rules and settings of Rust Perth | 2x | Fortnightly | Convoys |: what are they?

Rust Perth | 2x | Fortnightly | Convoys | carries a gather rate of 2x in its title. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does Rust Perth | 2x | Fortnightly | Convoys | carry?

The record for Rust Perth | 2x | Fortnightly | Convoys | shows 0 players, against a capacity of 50. Averaged across seven days, 1 players; the peak reached 13. At 03:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.

What position does Rust Perth | 2x | Fortnightly | Convoys | hold among Rust servers?

The player-hour table over seven days puts Rust Perth | 2x | Fortnightly | Convoys | at #2,604, and #71 for Oceania, within the top 12% of all ranked servers.

Tag and list record

Where does Rust Perth | 2x | Fortnightly | Convoys | appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Rust Perth | 2x | Fortnightly | Convoys | is placed in these lists: 2x Rust servers, Oceania Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

The tags on Rust Perth | 2x | Fortnightly | Convoys |: what do they signify?

gmvanilla (Game mode): Vanilla rules, survival play; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fortnightly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; OC (Oceania): The server browser files it under Oceania — that is the set of tags Rust Perth | 2x | Fortnightly | Convoys | publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on Rust Perth | 2x | Fortnightly | Convoys | when wipe day arrives?

Averaged over recent wipes, the crowd reached 4 at its busiest. 32 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 11 where the crowd did not hold.

When does Rust Perth | 2x | Fortnightly | Convoys | wipe?

Of note: Rust Perth | 2x | Fortnightly | Convoys | wipes on a every 4 weeks on Thursday at 19:01 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 12 days 2 hours old. The tags state that wipes come every two weeks.

Joining the server

How does one connect to Rust Perth | 2x | Fortnightly | Convoys |?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.121.208.22:49015.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp50
Max players Slot count: 50.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.