At press time 11,669 servers34,137 players86 fresh wipes Revised every five minutes
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An entry in the registerNo. 953

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 9m ago

【南瓜】Build-Test is a Rust server in Asia. At the last count it had 11 players of a possible 101; over the past week it averaged 10, with a peak of 28. It stands at No. 953 of the ranked servers, the top 4%, and No. 88 in Asia. It last wiped 6d ago. Its own tags class it as oxide.

§ 1Attendance

AveragePeak
01020304004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

§ 2Performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.5 days

between real wipes

On rhythm25%

of its recent wipes

Wipe-day peak24

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctTue 13 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:55 UTC6d ago 24 – running 1
Mon 19 Oct, 01:15 UTC10d ago 25 held half 3.9 days 4
Tue 13 Oct, 20:03 UTC15d ago 23 held half 5.2 days 0
Mon 12 Oct, 09:06 UTC16d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC17d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC20d ago 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC22d ago 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC26d ago 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC32d ago 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC35d ago 24 held half 3.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

建造测试服 举报|交流|教程|Q群:178445336. 默认 无敌|飞行|F1刷物品|特殊物品道具| 建筑在线保护+离线3小时. 未成年禁止进入. 直连 connect www.nanguarust.com

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Intoxicated SEA Sandbox - Creative | Build | Noclip7/100 EA · groups of 8+ · 10 on average
  2. 2 桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场5/50 EA · groups of 10+ · 10 on average
  3. 3 『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品2/188 EA · groups of 100+ · 2 on average
  4. 4 風紀委員 堤防部0/30 EA · groups of 8+ · 1 on average
  5. 5 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务1/150 EA · groups of 20+ · monthly · 2 on average
  6. 6 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久2/100 EA · groups of 8+ · biweekly · 1 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for 【南瓜】Build-Test: which one?

The server 【南瓜】Build-Test is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on 【南瓜】Build-Test, and is it up?

Online: 【南瓜】Build-Test is up as of the latest refresh. Of note: the reported uptime places the last restart about 5 days 23 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does 【南瓜】Build-Test hold a steady frame?

Server fps averaged 99 over the last 48 hours; the low was 49. The entity count reached 146,918: buildings, deployables and all else in the world. Up to 6,217 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does 【南瓜】Build-Test operate from?

Under the EA tag, 【南瓜】Build-Test lists itself in Asia. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 45.125.45.246:28015 stands the address.

Rules, settings, map

What map is in use on 【南瓜】Build-Test?

【南瓜】Build-Test runs a procedural map, generated by the game, of size 4,000 with seed 1361858059. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of 【南瓜】Build-Test: what are they?

Nothing in the name of 【南瓜】Build-Test gives a gather rate. Eight players per group is the default and the limit here. build & creative is the game mode, building in a sandbox, with no gathering. The server browser shows it under Community, as a community server. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.

The players

What are the player numbers on 【南瓜】Build-Test?

At the latest count 【南瓜】Build-Test has 11 players, with 101 slots in total. Over seven days the mean is 10 players, with a peak of 28. Of the last 48 hours, 13:00 UTC drew the highest average: 25 players.

Against other Rust servers, how is 【南瓜】Build-Test ranked?

The player-hour table over seven days puts 【南瓜】Build-Test at #953, and #88 for Asia, within the top 4% of all ranked servers.

The tags and lists

【南瓜】Build-Test sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists 【南瓜】Build-Test fits: Rust server stats: build servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.

How should the tags on 【南瓜】Build-Test be read?

The game's server browser reads the tags 【南瓜】Build-Test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp101 (Max players): 101 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^k (Build server): Design bases and practise them here; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): In the browser it appears under East Asia. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on 【南瓜】Build-Test: what should be expected?

Averaged over recent wipes, the crowd reached 24 at its busiest. 15 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

On what schedule does 【南瓜】Build-Test wipe?

There is no next wipe to predict: 【南瓜】Build-Test wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 6 days 1 hours.

Joining the server

Which steps join 【南瓜】Build-Test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.125.45.246:28015.

§ 9Key to the tagswhat each one means

Published as mp101,ptrak,$r?,v2635,^k,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp101
Max players 101 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Gameplay

^k
Build server Design bases and practise them here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EA
East Asia In the browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.