At press time 11,686 servers34,939 players97 fresh wipes Revised every five minutes
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An entry in the registerNo. 10,337

[RU] WARWAKE: The First Lands

Online EU 45.138.174.17:28281 checked 9m ago

[RU] WARWAKE: The First Lands is a Rust server in Europe. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 10,337 of the ranked servers, the top 46%, and No. 2289 in Europe. It last wiped 18d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

§ 2Performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

The rhythm
Usual gap0.3 days

between real wipes

Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 15h
Thu 3 Dec, 19:00 FW35d 15h

The first 48 hours of its last wipes

Wed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:39 UTC21d ago 1 – running 1
Wed 7 Oct, 07:16 UTC21d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

WARWAKE — Rust с поселениями. Собери 3+ игроков, развивай город от Аванпоста до Столицы, воюй за границы. Экономика, хроника, статистика, кастомная карта.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1013/700 EU · groups of 16+ · monthly · 93 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1037/700 EU · groups of 16+ · monthly · 78 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1027/1000 EU · groups of 16+ · monthly · 70 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.101/1000 EU · groups of 16+ · monthly · 67 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.1054/1000 EU · groups of 16+ · monthly · 64 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is [RU] WARWAKE: The First Lands on?

Rust network protocol 2635 and build 168909 on Linux is what [RU] WARWAKE: The First Lands runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is [RU] WARWAKE: The First Lands, and is it online now?

Online: [RU] WARWAKE: The First Lands is up as of the latest refresh. A restart came about 23 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 7 October 2026.

What is the performance of [RU] WARWAKE: The First Lands like?

The records show an average of 93 server fps over 48 hours, never below 15. Buildings, deployables and the rest brought the entity count to a high of 95,113. Up to 2,990 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does [RU] WARWAKE: The First Lands sit?

The EU tag places [RU] WARWAKE: The First Lands in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 45.138.174.17:28281 — that is the address.

The rules and map

What map does [RU] WARWAKE: The First Lands put players on?

[RU] WARWAKE: The First Lands runs a procedural map, generated by the game, of size 4,000 with seed 10044. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does [RU] WARWAKE: The First Lands set down in the way of rules and settings?

The name of [RU] WARWAKE: The First Lands states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. By its own account it is vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC is enabled: Valve's anti-cheat.

Population

How full does [RU] WARWAKE: The First Lands get?

At the latest count [RU] WARWAKE: The First Lands has 0 players, with 100 slots in total. Averaged across seven days, 0 players; the peak reached 1.

What position does [RU] WARWAKE: The First Lands hold among Rust servers?

Ranked on seven-day player hours, [RU] WARWAKE: The First Lands holds #10,337, with #2,289 in Europe; the top 46% of ranked servers includes it.

Tag and list record

Where does [RU] WARWAKE: The First Lands appear among the Rust Server Stats lists and filters?

On Rust Server Stats, [RU] WARWAKE: The First Lands is placed in these lists: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on [RU] WARWAKE: The First Lands: what do they signify?

gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the browser it appears under Europe — that is the set of tags [RU] WARWAKE: The First Lands publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on [RU] WARWAKE: The First Lands when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked.

On what schedule does [RU] WARWAKE: The First Lands wipe?

The force wipe is the only wipe for [RU] WARWAKE: The First Lands, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 18 days 13 hours old. Its tags carry a monthly wipe schedule.

How to join

How does one connect to [RU] WARWAKE: The First Lands?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.138.174.17:28281.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.