An entry in the registerNo. 15,863
test
Offline 45.140.129.66:11300 checked 19d ago
test is a Rust server. It was offline at the last count. It stands at No. 15,863 of the ranked servers, the top 72%. It last wiped 19d ago. Its own tags class it as modded, oxide, hardcore.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 TheLastOfRust Hardcore PvE Zombie Survival1/100 no group limit · 8 on average
- 2 Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R6/50 NA · no group limit · biweekly · 3 on average
- 3 Alone & Afraid0/50 OC · no group limit · biweekly · 2 on average
- 4 [BR/LATAM] Evolution PVE | Hardcore Zombie Survival4/50 SA · groups of 15+ · biweekly · 2 on average
- 5 TheLastOfRust Premium Hardcore PvE Zombie Survival1/100 no group limit · 2 on average
- 6 ShockRust | Blue | NoLimit77/500 no group limit · 157 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is test on?
Rust network protocol 2634 and build 167398 on Windows is what test runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on test, and is it up?
Offline at present: test, last seen 19 days 8 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 9 October 2026.
What is the location of test?
No region appears for test. Rust Server Stats records the stated location of a server, not the location of the machine. 45.140.129.66:11300 — that is the address.
Settings and map
The map for test: which one is it?
test runs a procedural map, generated by the game, of size 4,000. Map name, as listed: Custom Map.
What does test set down in the way of rules and settings?
No gather rate appears in the name of test. No group limit is published. Play is hardcore, Facepunch's most difficult mode. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What population does test carry?
The last sighting of test was 19 days 8 hours ago, and it is offline now.
Against other Rust servers, how is test ranked?
On player hours over seven days test ranks #15,863, inside the top 72% of all ranked servers.
The tags and lists
test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Which meanings attach to the tags on test?
The game's server browser reads the tags test publishes: gmhardcore (Game mode): Hardcore rules, which are harsher; mp20 (Max players): 20 is the number of slots; ts0 (Group limit): The team system is disabled; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
The wipe timetable for test: what does it show?
test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 19 days 9 hours ago.
Joining the server
What is the way to join test?
To connect, open the console with F1 in Rust and enter client.connect 45.140.129.66:11300. The Launch Rust and join button on this page does the same through Steam.