An entry in the registerNo. 9,030
TemplarGaming - Experimental
Offline EU 45.151.44.6:28094 checked 20h ago
TemplarGaming - Experimental is a Rust server in Europe, one of the templargaming.net servers. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 9,030 of the ranked servers, the top 41%, and No. 2180 in Europe. It last wiped 24d ago, on a weekly schedule, and the next wipe is expected on Sunday 1 November. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Sunday 1 November, 04:36 UTC, in 3d 8h. Its weekly schedule tag · low confidence
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
| Date, UTC | Hence |
|---|---|
| Sun 1 Nov, 04:36 | 3d 8h |
| Thu 5 Nov, 19:00 FW | 7d 23h |
| Sun 8 Nov, 04:36 | 10d 8h |
| Sun 15 Nov, 04:36 | 17d 8h |
| Sun 22 Nov, 04:36 | 24d 8h |
| Sun 29 Nov, 04:36 | 31d 8h |
| Thu 3 Dec, 19:00 FW | 35d 23h |
| Sun 6 Dec, 04:36 | 38d 8h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:36 UTC24d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:57 UTC27d ago | 1 | – | 3.2 days | 1 |
| Tue 22 Sep, 22:08 UTC35d ago | 1 | held half | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.1078/250 EU · groups of 5 · weekly · 76 on average
- 2 РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.100/200 EU · groups of 5 · weekly · 1 on average
- 3 Rusty Moose |EU Mini|28/150 EU · groups of 5 · weekly · 77 on average
- 4 [EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 54/200 EU · groups of 5 · weekly · 1 on average
- 5 WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED419/450 EU · groups of 5 · 2x · weekly · 129 on average
- 6 SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10156/260 EU · groups of 5 · 57 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for TemplarGaming - Experimental: which one?
Rust network protocol 2635 and build 168909 on Windows is what TemplarGaming - Experimental runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is TemplarGaming - Experimental, and is it online now?
Offline at present: TemplarGaming - Experimental, last seen 20 hours ago. Of note: 15 of 168 hours up in the last 7 full days, or 9% of the time. Rust Server Stats records a first sighting on 16 September 2026.
What is the location of TemplarGaming - Experimental?
Under the EU tag, TemplarGaming - Experimental lists itself in Europe. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 45.151.44.6:28094 stands the address.
Settings and map
What map is in use on TemplarGaming - Experimental?
TemplarGaming - Experimental runs a custom map of size 3,500. Its map file is published, so it can be downloaded from this page.
The rules and settings of TemplarGaming - Experimental: what are they?
No gather rate appears in the name of TemplarGaming - Experimental. Group size does not exceed 6 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
How full does TemplarGaming - Experimental get?
No answer from TemplarGaming - Experimental at the latest refresh; it was last seen 20 hours ago. The seven-day record: an average of 0 players and a peak of 1. The busiest hour of the last 48 was 22:00 UTC, averaging 1 players.
Where does TemplarGaming - Experimental sit in the rankings?
The player-hour table over seven days puts TemplarGaming - Experimental at #9,030, and #2,180 for Europe, within the top 41% of all ranked servers.
Tags, lists
TemplarGaming - Experimental sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists TemplarGaming - Experimental fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should the tags on TemplarGaming - Experimental be read?
These tags are TemplarGaming - Experimental's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Slot count: 200; ts6 (Group limit): 6 is the ceiling per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes once a week; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): In the browser it appears under Europe; rustmaps (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. At the top of this page are its current players, queue and world creation time, all taken from the tags.
By whose hand is TemplarGaming - Experimental run?
The templargaming.net hostname of TemplarGaming - Experimental is also published by 11 other servers we track; most likely the same operator runs them.
Wipe schedule
What happens on TemplarGaming - Experimental when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
When does TemplarGaming - Experimental wipe?
Too few wipes of TemplarGaming - Experimental are on record to confirm the schedule; the tag guides the prediction. On Sunday 1 November at 04:36 UTC the next wipe is due. The world now in play was generated 24 days 15 hours ago. A weekly wipe schedule is published in its tags.
Joining the server
Which steps join TemplarGaming - Experimental?
To connect, open the console with F1 in Rust and enter client.connect 45.151.44.6:28094. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://store.templargaming.net.