An entry in the registerNo. 8,517
BotWorld Dev
Online 45.170.73.64:28015 checked 9m ago
BotWorld Dev is a Rust server. At the last count it had 0 players of a possible 10; over the past week it averaged 0, with a peak of 1. It stands at No. 8,517 of the ranked servers, the top 38%. It last wiped 16h ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:49 UTC16h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 163 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10130/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10189/225 EU · groups of 16+ · weekly · 111 on average
- 4 RustSpain.com | EU Main31/200 EU · groups of 12+ · weekly · 87 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10170/700 EU · groups of 16+ · monthly · 85 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1059/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is BotWorld Dev on?
The server BotWorld Dev is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is BotWorld Dev, and is it online now?
The records show BotWorld Dev online at the time of this check. The records show 67% uptime over the last 5 full days: 80 of 120 hours up. Rust Server Stats records a first sighting on 21 October 2026.
In which location does BotWorld Dev sit?
No region is published by BotWorld Dev. Rust Server Stats records the stated location of a server, not the location of the machine. 45.170.73.64:28015 — that is the address.
Rules, settings, map
What map does BotWorld Dev put players on?
BotWorld Dev plays on a map the game generates, procedural in kind.
What does BotWorld Dev set down in the way of rules and settings?
Nothing in the name of BotWorld Dev gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Player record
How full does BotWorld Dev get?
0 players are on BotWorld Dev at present; the slot count is 10. The seven-day record: an average of 0 players and a peak of 1. The busiest hour of the last 48 was 00:00 UTC, averaging 1 players.
Against other Rust servers, how is BotWorld Dev ranked?
On player hours over seven days BotWorld Dev ranks #8,517, inside the top 38% of all ranked servers.
The tags and lists
Where does BotWorld Dev appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists BotWorld Dev fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on BotWorld Dev: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags BotWorld Dev publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
On what schedule does BotWorld Dev wipe?
BotWorld Dev's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 16 hours old.
Connection
Which steps join BotWorld Dev?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.170.73.64:28015.