At press time 11,662 servers41,782 players88 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,482

TestServer

Offline 45.178.1.154:28015 checked 3d ago

TestServer is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 6,482 of the ranked servers, the top 29%. It last wiped 4d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4.8 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:56 UTC4d ago 1 – running 1
Sun 18 Oct, 20:34 UTC9d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit32/500 no group limit · 161 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1039/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 87 on average
  5. 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.102/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does TestServer operate?

Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is TestServer, and is it online now?

Offline at present: TestServer, last seen 3 days 3 hours ago. In the last 7 full days it was up for 21 of 168 hours, 12% of the time. The first sighting at Rust Server Stats was on 12 October 2026.

What is the location of TestServer?

The server publishes no region: TestServer. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 45.178.1.154:28015 — that is the address.

Rules, settings, map

What map does TestServer put players on?

Generation by the game gives TestServer its procedural map.

What does TestServer set down in the way of rules and settings?

The name of TestServer states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on TestServer?

TestServer is offline at present; the last response came 3 days 3 hours ago. Averaged across seven days, 1 players; the peak reached 1.

Against other Rust servers, how is TestServer ranked?

Ranked by player hours over the last seven days, TestServer stands at #6,482, in the top 29% overall.

The tags and lists

Where does TestServer appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists TestServer fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should the tags on TestServer be read?

These tags are TestServer's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What is the shape of wipe day on TestServer?

Averaged over recent wipes, the crowd reached 1 at its busiest. 26 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

The wipe timetable for TestServer: what does it show?

Too few wipes of TestServer are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 4 days 10 hours.

Connection

How does one connect to TestServer?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.178.1.154:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.