An entry in the registerNo. 7,193
TestServer
Offline 45.178.2.186:28015 checked 4d ago
TestServer is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 7,193 of the ranked servers, the top 32%. It last wiped 4d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:56 UTC4d ago | 1 | – | running | 1 |
| Sun 18 Oct, 20:34 UTC9d ago | 1 | held half | 4.8 days | 0 |
| Mon 12 Oct, 18:53 UTC15d ago | 1 | – | 6.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit27/500 no group limit · 162 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1041/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1035/700 EU · groups of 16+ · monthly · 87 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 87 on average
- 6 CSL Scenery Budget Test0/500 groups of 8+ · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is TestServer on?
The server TestServer is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on TestServer, and is it up?
Offline at present: TestServer, last seen 4 days 8 hours ago. In the last 7 full days it was up for 14 of 168 hours, 8% of the time. Rust Server Stats records a first sighting on 12 October 2026.
Where does TestServer operate from?
No region is published by TestServer. Rust Server Stats records the stated location of a server, not the location of the machine. 45.178.2.186:28015 — that is the address.
The rules and map
What map is in use on TestServer?
TestServer plays on a map the game generates, procedural in kind.
The rules and settings of TestServer: what are they?
No gather rate appears in the name of TestServer. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on TestServer?
No answer from TestServer at the latest refresh; it was last seen 4 days 8 hours ago. The seven-day record: an average of 1 players and a peak of 1.
Where does TestServer sit in the rankings?
The seven-day player-hour table places TestServer at #7,193, within the top 32% of ranked servers.
The tags and lists
TestServer sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TestServer is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on TestServer: what do they signify?
These tags are TestServer's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What happens on TestServer when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
When does TestServer wipe?
No next wipe can be predicted for TestServer, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 4 days 9 hours old.
How to join
How does one connect to TestServer?
To connect, open the console with F1 in Rust and enter client.connect 45.178.2.186:28015. The Launch Rust and join button on this page does the same through Steam.