At press time 11,747 servers58,384 players135 fresh wipes Revised every five minutes
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An entry in the registerNo. 10,260

Wicked Dev

Offline 45.43.163.69:28021 checked 5d ago

Wicked Dev is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 2. It stands at No. 10,260 of the ranked servers, the top 46%. It last wiped 14d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.3 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:56 UTC14d ago 2 – running 1
Sun 11 Oct, 18:37 UTC16d ago 2 held half 2.1 days 1
Fri 9 Oct, 14:35 UTC18d ago 2 held half 2.2 days 0
Wed 7 Oct, 23:25 UTC19d ago 2 – 1.6 days 0
Mon 5 Oct, 14:59 UTC22d ago 2 held half 2.4 days 1
Sun 4 Oct, 22:03 UTC23d ago 2 – 0.7 days 0
Sun 4 Oct, 12:27 UTC23d ago 2 – 0.4 days 1
Sat 3 Oct, 13:01 UTC24d ago 2 – 1 days 2
Fri 2 Oct, 16:18 UTC25d ago 2 – 0.9 days 0
Thu 1 Oct, 20:22 UTC FW26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit69/500 no group limit · 163 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10125/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1079/225 EU · groups of 16+ · weekly · 113 on average
  4. 4 RustSpain.com | EU Main21/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1072/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1015/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Wicked Dev: which one?

Rust network protocol 2634 and build 167781 on Linux is what Wicked Dev runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Wicked Dev, and is it up?

The records show Wicked Dev offline, last answering 5 days 5 hours ago. The records show 39% uptime over the last 7 full days: 66 of 168 hours up. The first sighting at Rust Server Stats was on 20 September 2026.

In which location does Wicked Dev sit?

No region appears for Wicked Dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 45.43.163.69:28021 — that is the address.

Settings and map

What map does Wicked Dev put players on?

Wicked Dev runs a procedural map, generated by the game, of size 2,000 with seed 2000. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does Wicked Dev run?

No gather rate appears in the name of Wicked Dev. Group size does not exceed 32 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.

The players

How full does Wicked Dev get?

No answer from Wicked Dev at the latest refresh; it was last seen 5 days 5 hours ago. Over seven days the mean is 0 players, with a peak of 2.

Where does Wicked Dev sit in the rankings?

The seven-day player-hour table places Wicked Dev at #10,260, within the top 46% of ranked servers.

Tags, lists

Where does Wicked Dev appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Wicked Dev fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Wicked Dev?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Slot count: 500; ts32 (Group limit): 32 is the ceiling per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Wicked Dev publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on Wicked Dev?

Across its recent wipes, the busiest point averaged 2 players. 18 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

On what schedule does Wicked Dev wipe?

No next wipe can be predicted for Wicked Dev, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 14 days 2 hours ago.

Connection

Which steps join Wicked Dev?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.43.163.69:28021. The server's website is recorded as https://wickedrust.net/.

§ 8Key to the tagswhat each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Slot count: 500.
ts32
Group limit 32 is the ceiling per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build Game build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.