An entry in the registerNo. 11,493
Testing Grounds - Vanilla – Enter at Your Own Risk
Online NA 45.45.239.248:28015 checked 10m ago
Testing Grounds - Vanilla – Enter at Your Own Risk is a Rust server in North America. At the last count it had 0 players of a possible 3; over the past week it averaged 0, with a peak of 3. It stands at No. 11,493 of the ranked servers, the top 52%, and No. 1348 in North America. It last wiped 12h ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 5h |
| Thu 3 Dec, 19:00 FW | 36d 5h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 00:32 UTC12h ago | – | – | running | 0 |
| Tue 27 Oct, 01:04 UTC1d ago | – | – | – | 0 |
| Mon 28 Sep, 22:03 UTC29d ago | 0 | – | 28.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustopia.gg - US Large65/200 NA · groups of 16+ · monthly · 136 on average
- 2 Rusty Moose |US Monthly|59/200 NA · groups of 12+ · monthly · 115 on average
- 3 [US East] Facepunch Premium 124/400 NA · groups of 8+ · monthly · 77 on average
- 4 RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY26/225 NA · groups of 50+ · monthly · 65 on average
- 5 PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo21/200 NA · groups of 20+ · monthly · 40 on average
- 6 Rusticated.com - US Premium Long14/150 NA · groups of 16+ · monthly · 35 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Testing Grounds - Vanilla – Enter at Your Own Risk on?
Rust network protocol 2635 and build 168909 on Linux is what Testing Grounds - Vanilla – Enter at Your Own Risk runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Testing Grounds - Vanilla – Enter at Your Own Risk, and is it online now?
Testing Grounds - Vanilla – Enter at Your Own Risk currently answers as online. A restart came about 10 hours ago, by the server's own uptime figure. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Does Testing Grounds - Vanilla – Enter at Your Own Risk hold a steady frame?
Server fps averaged 60 over the last 48 hours; the low was 58. The entity count reached 81,262: buildings, deployables and all else in the world. The memory peak was 2,830 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does Testing Grounds - Vanilla – Enter at Your Own Risk sit?
Under the NA tag, Testing Grounds - Vanilla – Enter at Your Own Risk lists itself in North America. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 45.45.239.248:28015 stands the address.
Settings and map
What map does Testing Grounds - Vanilla – Enter at Your Own Risk put players on?
Testing Grounds - Vanilla – Enter at Your Own Risk runs a procedural map, generated by the game, of size 1,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.
What does Testing Grounds - Vanilla – Enter at Your Own Risk set down in the way of rules and settings?
The name of Testing Grounds - Vanilla – Enter at Your Own Risk states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on Testing Grounds - Vanilla – Enter at Your Own Risk?
0 players are on Testing Grounds - Vanilla – Enter at Your Own Risk at present; the slot count is 3. Over seven days the mean is 0 players, with a peak of 3. The busiest hour of the last 48 was 01:00 UTC, averaging 2 players.
Against other Rust servers, how is Testing Grounds - Vanilla – Enter at Your Own Risk ranked?
Ranked on seven-day player hours, Testing Grounds - Vanilla – Enter at Your Own Risk holds #11,493, with #1,348 in North America; the top 52% of ranked servers includes it.
The tags and lists
Where does Testing Grounds - Vanilla – Enter at Your Own Risk appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Testing Grounds - Vanilla – Enter at Your Own Risk fits: Best Rust community servers, North America: server records and Best vanilla Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings attach to the tags on Testing Grounds - Vanilla – Enter at Your Own Risk?
gmrust (Game mode): Standard survival, as Rust plays it; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; NA (North America): In the browser it appears under North America — that is the set of tags Testing Grounds - Vanilla – Enter at Your Own Risk publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on Testing Grounds - Vanilla – Enter at Your Own Risk: what should be expected?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.
When does Testing Grounds - Vanilla – Enter at Your Own Risk wipe?
Testing Grounds - Vanilla – Enter at Your Own Risk wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 12 hours. Its tags carry a monthly wipe schedule.
Connection
What is the way to join Testing Grounds - Vanilla – Enter at Your Own Risk?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.45.239.248:28015. A website is listed for the server: https://rustlands.net.