An entry in the registerNo. 13,082
localdev
Offline 45.48.132.9:28015 checked 10d ago
localdev is a Rust server. It was offline at the last count. It stands at No. 13,082 of the ranked servers, the top 60%. It last wiped 13d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit46/500 no group limit · 152 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1054/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1017/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does localdev operate?
Rust network protocol 2634 and build 167781 on Windows is what localdev runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is localdev up, and how steady is its uptime?
Offline at present: localdev, last seen 10 days 23 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 16 October 2026.
Where does localdev operate from?
The server publishes no region: localdev. Rust Server Stats records the stated location of a server, not the location of the machine. At 45.48.132.9:28015 stands the address.
Rules, settings, map
What map is in use on localdev?
localdev plays on a map the game generates, procedural in kind.
The rules and settings of localdev: what are they?
Nothing in the name of localdev gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
The players
How full does localdev get?
No answer from localdev at the latest refresh; it was last seen 10 days 23 hours ago.
Against other Rust servers, how is localdev ranked?
Ranked by player hours over the last seven days, localdev stands at #13,082, in the top 60% overall.
Tags, lists
localdev sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include localdev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on localdev be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags localdev publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
When does localdev wipe?
The record of localdev holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 13 days 5 hours old.
Connection
How does one connect to localdev?
To connect, open the console with F1 in Rust and enter client.connect 45.48.132.9:28015. The Launch Rust and join button on this page does the same through Steam.