An entry in the registerNo. 14,496
[NotPublic] Test branch
Offline 45.66.162.55:28015 checked 15d ago
[NotPublic] Test branch is a Rust server. It was offline at the last count. It stands at No. 14,496 of the ranked servers, the top 66%. It last wiped 26d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 17h |
| Thu 3 Dec, 19:00 FW | 36d 17h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit35/500 no group limit · 162 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1050/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1036/700 EU · groups of 16+ · monthly · 87 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 87 on average
- 6 CSL Scenery Budget Test0/500 groups of 8+ · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for [NotPublic] Test branch: which one?
Rust network protocol 2634 and build 167398 on Windows is what [NotPublic] Test branch runs. The protocol must match on your game to join; the update comes through Steam.
Is [NotPublic] Test branch up, and how steady is its uptime?
[NotPublic] Test branch shows offline as of the latest refresh, last seen 15 days 7 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 24 September 2026.
In which location does [NotPublic] Test branch sit?
No region is published by [NotPublic] Test branch. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 45.66.162.55:28015 stands the address.
Rules, settings, map
What map does [NotPublic] Test branch put players on?
Generation by the game gives [NotPublic] Test branch its procedural map.
What settings and rules does [NotPublic] Test branch run?
No gather rate appears in the name of [NotPublic] Test branch. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on [NotPublic] Test branch?
The last sighting of [NotPublic] Test branch was 15 days 7 hours ago, and it is offline now.
What position does [NotPublic] Test branch hold among Rust servers?
On player hours over seven days [NotPublic] Test branch ranks #14,496, inside the top 66% of all ranked servers.
Tags, lists
Where does [NotPublic] Test branch appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists [NotPublic] Test branch fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on [NotPublic] Test branch be read?
The game's server browser reads the tags [NotPublic] Test branch publishes: gmrust (Game mode): The standard survival game; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; jp0 (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What is the shape of wipe day on [NotPublic] Test branch?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for [NotPublic] Test branch: what does it show?
[NotPublic] Test branch wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 26 days 7 hours old.
How to join
Which steps join [NotPublic] Test branch?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.66.162.55:28015.