An entry in the registerNo. 15,960
PvE test
Offline 45.83.137.9:28015 checked 26d ago
PvE test is a Rust server. It was offline at the last count. It stands at No. 15,960 of the ranked servers, the top 70%. It last wiped 26d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit31/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1039/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1011/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for PvE test: which one?
The server PvE test is on Rust network protocol 2634 and build 166586, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on PvE test, and is it up?
PvE test shows offline as of the latest refresh, last seen 26 days 4 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 2 October 2026.
Where does PvE test operate from?
The server publishes no region: PvE test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 45.83.137.9:28015 — that is the address.
The rules and map
The map for PvE test: which one is it?
Generation by the game gives PvE test its procedural map.
What does PvE test set down in the way of rules and settings?
The name of PvE test states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on PvE test?
PvE test is offline at present; the last response came 26 days 4 hours ago.
Against other Rust servers, how is PvE test ranked?
Ranked by player hours over the last seven days, PvE test stands at #15,960, in the top 70% overall.
Tags, lists
Where does PvE test appear among the Rust Server Stats lists and filters?
On Rust Server Stats, PvE test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on PvE test?
These tags are PvE test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
On what schedule does PvE test wipe?
Too few wipes of PvE test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 26 days 16 hours ago.
Connection
What is the way to join PvE test?
To connect, open the console with F1 in Rust and enter client.connect 45.83.137.9:28015. The Launch Rust and join button on this page does the same through Steam.