At press time 11,760 servers62,257 players134 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,460

Direct join test

Offline 45.90.84.158:28015 checked 35d ago

Direct join test is a Rust server. It was offline at the last count. It stands at No. 15,460 of the ranked servers, the top 67%. It last wiped 35d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|547/625 EU · groups of 12+ · weekly · 515 on average
  2. 2 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 338 on average
  3. 3 Rusty Moose |EU Main|57/250 EU · groups of 12+ · weekly · 335 on average
  4. 4 Rustoria.co - EU East Long292/325 EU · groups of 12+ · monthly · 317 on average
  5. 5 Rustoria.co - EU East Medium112/200 EU · groups of 12+ · biweekly · 279 on average
  6. 6 Rustafied.com - EU Friday126/150 EU · groups of 16+ · weekly · 262 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Direct join test operate?

Rust network protocol 2633 and build 164530 on Windows is what Direct join test runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Direct join test, and is it up?

The records show Direct join test offline, last answering 35 days 2 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 22 September 2026.

Where does Direct join test operate from?

No region is published by Direct join test. Rust Server Stats records the stated location of a server, not the location of the machine. At 45.90.84.158:28015 stands the address.

Rules, settings, map

What map is in use on Direct join test?

Direct join test plays on a map the game generates, procedural in kind.

The rules and settings of Direct join test: what are they?

The name of Direct join test states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

Population

What population does Direct join test carry?

Direct join test is offline at present; the last response came 35 days 2 hours ago.

Against other Rust servers, how is Direct join test ranked?

On player hours over seven days Direct join test ranks #15,460, inside the top 67% of all ranked servers.

Tags, lists

Direct join test sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Direct join test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on Direct join test be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags Direct join test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

On what schedule does Direct join test wipe?

Direct join test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 35 days 2 hours.

How to join

How does one connect to Direct join test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.90.84.158:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.