An entry in the registerNo. 1,912
Lost Vikings PVE
Online 45.92.38.38:28055 checked 7m ago
Lost Vikings PVE is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 3, with a peak of 14. It stands at No. 1,912 of the ranked servers, the top 9%. It last wiped 27d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 18h |
| Thu 3 Dec, 19:00 FW | 35d 18h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 18 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
It's NOT allowed to kill/greif other players. English in chat. Any form of racist/sexist/oppressive/degrading behaviour is forbidden. Map-Wipe first thusday every month. No BP-wipe. Limited decay/upkeep. Increased Stacksizes. Several bradley's And more! Keep it nice and friendly! Spreading lies/misinformation regarding players or otherwise is forbidden. Guardians are server moderators. They are very helpfull to those that obey the rules. Everybody is welcome at the comunitybase and use the equipment there as long as you behave. Full set of rules and other info like plugins on our discord: https://discord.gg/4FB9tSsbQA (click view webpage for discord-link)
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit46/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1045/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1044/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main8/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average
§ 8Questions answeredfrom the figures in this entry
Server details
On which Rust version does Lost Vikings PVE operate?
The server Lost Vikings PVE is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Lost Vikings PVE, and is it up?
The records show Lost Vikings PVE online at the time of this check. A restart came about 16 hours ago, by the server's own uptime figure. The records show 83% uptime over the last 7 full days: 139 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
Does Lost Vikings PVE hold a steady frame?
The records show an average of 52 server fps over 48 hours, never below 3. Buildings, deployables and the rest brought the entity count to a high of 182,955. The memory peak was 5,190 MB. What players feel as lag: fps running low and entities climbing.
Where does Lost Vikings PVE operate from?
The server publishes no region: Lost Vikings PVE. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 45.92.38.38:28055 stands the address.
Settings and map
The map for Lost Vikings PVE: which one is it?
Lost Vikings PVE runs a procedural map, generated by the game, of size 4,250 with seed 827764953. The map repeats with the same size and seed; this page links to it on RustMaps.
What does Lost Vikings PVE set down in the way of rules and settings?
Nothing in the name of Lost Vikings PVE gives a gather rate. Group size does not exceed 16 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What population does Lost Vikings PVE carry?
The record for Lost Vikings PVE shows 0 players, against a capacity of 50. The seven-day record: an average of 3 players and a peak of 14. At 19:00 UTC, over the last 48 hours, the mean was 10 players, the highest of any hour.
What position does Lost Vikings PVE hold among Rust servers?
The seven-day player-hour table places Lost Vikings PVE at #1,912, within the top 9% of ranked servers.
The tags and lists
Where does Lost Vikings PVE appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Lost Vikings PVE: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Lost Vikings PVE be read?
gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Lost Vikings PVE publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What is the shape of wipe day on Lost Vikings PVE?
The average peak across recent wipes was 18 players. 26 hours into the latest wipe the crowd reached its peak.
When does Lost Vikings PVE wipe?
Lost Vikings PVE wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 27 days 5 hours old.
Connection
How does one connect to Lost Vikings PVE?
To connect, open the console with F1 in Rust and enter client.connect 45.92.38.38:28055. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/5ubuxfWf9E.