At press time 11,748 servers75,412 players136 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,432

RUST DEV | PRIVATE | INSECURE

Online 46.101.233.53:28015 checked 12m ago

RUST DEV | PRIVATE | INSECURE is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,432 of the ranked servers, the top 69%. It last wiped 15d ago.

§ 1Attendance

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|679/725 EU · groups of 12+ · weekly · 543 on average
  2. 2 Rustoria.co - EU East Long429/475 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rustoria.co - EU Main40/250 EU · groups of 16+ · weekly · 308 on average
  4. 4 Rusty Moose |EU Main|52/250 EU · groups of 12+ · weekly · 308 on average
  5. 5 Rustoria.co - EU East Medium228/250 EU · groups of 12+ · biweekly · 268 on average
  6. 6 Rustafied.com - EU Friday134/175 EU · groups of 16+ · weekly · 266 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does RUST DEV | PRIVATE | INSECURE operate?

The server RUST DEV | PRIVATE | INSECURE is on Rust network protocol 2634 and build 167584, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on RUST DEV | PRIVATE | INSECURE, and is it up?

RUST DEV | PRIVATE | INSECURE currently answers as online. The uptime it reports puts the last restart at about 5 days 5 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 12 October 2026.

How does RUST DEV | PRIVATE | INSECURE perform?

Server fps averaged 221 over the last 48 hours; the low was 181. The entity count reached 2,939: buildings, deployables and all else in the world. The memory peak was 938 MB. What players feel as lag: fps running low and entities climbing.

Where does RUST DEV | PRIVATE | INSECURE operate from?

No region appears for RUST DEV | PRIVATE | INSECURE. Rust Server Stats records the stated location of a server, not the location of the machine. At 46.101.233.53:28015 stands the address.

The rules and map

What map is in use on RUST DEV | PRIVATE | INSECURE?

RUST DEV | PRIVATE | INSECURE runs a procedural map, generated by the game, of size 1,000 with seed 424242. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of RUST DEV | PRIVATE | INSECURE: what are they?

No gather rate appears in the name of RUST DEV | PRIVATE | INSECURE. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is disabled: Valve's anti-cheat.

The players

What population does RUST DEV | PRIVATE | INSECURE carry?

0 players are on RUST DEV | PRIVATE | INSECURE at present; the slot count is 10. The record shows an average of 0 players over the past seven days.

Where does RUST DEV | PRIVATE | INSECURE sit in the rankings?

The seven-day player-hour table places RUST DEV | PRIVATE | INSECURE at #15,432, within the top 69% of ranked servers.

The tags and lists

RUST DEV | PRIVATE | INSECURE sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RUST DEV | PRIVATE | INSECURE: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on RUST DEV | PRIVATE | INSECURE?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags RUST DEV | PRIVATE | INSECURE publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

On what schedule does RUST DEV | PRIVATE | INSECURE wipe?

Too few wipes of RUST DEV | PRIVATE | INSECURE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 15 days 23 hours ago.

How to join

How does one connect to RUST DEV | PRIVATE | INSECURE?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.101.233.53:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167584
Build Build 167584.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.