An entry in the registerNo. 15,391
ServerName
Offline 46.125.132.24:28015 checked 39d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 15,391 of the ranked servers. It last wiped 39d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|545/625 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long414/450 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|97/250 EU · groups of 12+ · weekly · 290 on average
- 4 Rustafied.com - EU Friday55/100 EU · groups of 16+ · weekly · 275 on average
- 5 Rustoria.co - EU Main103/250 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium226/225 EU · groups of 12+ · biweekly · 236 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does ServerName operate?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. To join, your game must be on the same protocol; Steam handles the update.
Is ServerName up, and how steady is its uptime?
Offline at present: ServerName, last seen 39 days 19 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 19 September 2026.
Where does ServerName operate from?
No region is published by ServerName. Rust Server Stats records the stated location of a server, not the location of the machine. At 46.125.132.24:28015 stands the address.
The rules and map
What map does ServerName put players on?
ServerName plays on a map the game generates, procedural in kind.
The rules and settings of ServerName: what are they?
No gather rate appears in the name of ServerName. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on ServerName?
No answer from ServerName at the latest refresh; it was last seen 39 days 19 hours ago.
Against other Rust servers, how is ServerName ranked?
The seven-day player-hour table places ServerName at #15,391, within the top – of ranked servers.
The tags and lists
ServerName sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists ServerName fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
When does ServerName wipe?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 39 days 19 hours.
Connection
What is the way to join ServerName?
To connect, open the console with F1 in Rust and enter client.connect 46.125.132.24:28015. The Launch Rust and join button on this page does the same through Steam.