An entry in the registerNo. 14,334
Test
Offline 46.138.152.253:28015 checked 27d ago
Test is a Rust server. It was offline at the last count. It stands at No. 14,334 of the ranked servers, the top 60%. It last wiped 54d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|257/275 EU · groups of 12+ · weekly · 534 on average
- 2 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 322 on average
- 3 Rusty Moose |EU Main|17/250 EU · groups of 12+ · weekly · 321 on average
- 4 Rustoria.co - EU East Long157/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium69/200 EU · groups of 12+ · biweekly · 277 on average
- 6 Rustafied.com - EU Friday38/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Test: which one?
Rust network protocol 2633 and build 163493 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Test, and is it up?
The records show Test offline, last answering 27 days 7 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.
In which location does Test sit?
No region appears for Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 46.138.152.253:28015 — that is the address.
Rules, settings, map
What map does Test put players on?
Generation by the game gives Test its procedural map.
The rules and settings of Test: what are they?
The name of Test states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Player record
How full does Test get?
Test is offline at present; the last response came 27 days 7 hours ago.
Against other Rust servers, how is Test ranked?
On player hours over seven days Test ranks #14,334, inside the top 60% of all ranked servers.
Tags, lists
Where does Test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Test?
These tags are Test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163493 (Build): The build number is 163493; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does Test wipe?
Too few wipes of Test are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 54 days 8 hours ago.
Connection
How does one connect to Test?
To connect, open the console with F1 in Rust and enter client.connect 46.138.152.253:28015. The Launch Rust and join button on this page does the same through Steam.