An entry in the registerNo. 15,383
ship test
Offline 46.138.47.50:28015 checked 7d ago
ship test is a Rust server. It was offline at the last count. It stands at No. 15,383 of the ranked servers, the top 70%. It last wiped 11d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|673/700 EU · groups of 12+ · weekly · 543 on average
- 2 Rustoria.co - EU East Long429/475 EU · groups of 12+ · monthly · 318 on average
- 3 Rustoria.co - EU Main33/250 EU · groups of 16+ · weekly · 308 on average
- 4 Rusty Moose |EU Main|60/250 EU · groups of 12+ · weekly · 308 on average
- 5 Rustoria.co - EU East Medium229/200 EU · groups of 12+ · biweekly · 268 on average
- 6 Rustafied.com - EU Friday119/150 EU · groups of 16+ · weekly · 266 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for ship test: which one?
The server ship test is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on ship test, and is it up?
Offline at present: ship test, last seen 7 days 17 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 17 October 2026.
What is the location of ship test?
No region appears for ship test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 46.138.47.50:28015 stands the address.
Settings and map
What map does ship test put players on?
Generation by the game gives ship test its procedural map.
What settings and rules does ship test run?
No gather rate appears in the name of ship test. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Population
How full does ship test get?
No answer from ship test at the latest refresh; it was last seen 7 days 17 hours ago.
Where does ship test sit in the rankings?
On player hours over seven days ship test ranks #15,383, inside the top 70% of all ranked servers.
Tags, lists
Where does ship test appear among the Rust Server Stats lists and filters?
On Rust Server Stats, ship test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on ship test be read?
The game's server browser reads the tags ship test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for ship test: what does it show?
The record of ship test holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 11 days 2 hours ago.
Connection
What is the way to join ship test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.138.47.50:28015.