An entry in the registerNo. 15,398
My Local Dev Server
Offline 46.138.95.55:28015 checked 15d ago
My Local Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,398 of the ranked servers, the top 71%. It last wiped 16d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit89/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1091/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1077/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main23/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1016/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for My Local Dev Server: which one?
The server My Local Dev Server is on Rust network protocol 2634 and build 167584, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is My Local Dev Server up, and how steady is its uptime?
My Local Dev Server shows offline as of the latest refresh, last seen 15 days 15 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 12 October 2026.
Where does My Local Dev Server operate from?
No region appears for My Local Dev Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 46.138.95.55:28015 stands the address.
The rules and map
What map is in use on My Local Dev Server?
My Local Dev Server plays on a map the game generates, procedural in kind.
What settings and rules does My Local Dev Server run?
The name of My Local Dev Server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is inactive.
Player record
How full does My Local Dev Server get?
No answer from My Local Dev Server at the latest refresh; it was last seen 15 days 15 hours ago.
What position does My Local Dev Server hold among Rust servers?
On player hours over seven days My Local Dev Server ranks #15,398, inside the top 71% of all ranked servers.
Tags, lists
My Local Dev Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, My Local Dev Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on My Local Dev Server?
gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167584 (Build): The build number is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags My Local Dev Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does My Local Dev Server wipe?
The record of My Local Dev Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 16 days 6 hours ago.
Connection
How does one connect to My Local Dev Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.138.95.55:28015.