At press time 11,726 servers49,195 players114 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,968

Potterhead

Offline 46.149.81.1:28015 checked 23h ago

Potterhead is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 6,968 of the ranked servers, the top 31%. It last wiped 3d ago.

§ 1Attendance

AveragePeak
00.250.50.75120:0022:0023:0000:0001:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.8 days

between real wipes

On rhythm20%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:42 UTC3d ago 1 – running 1
Thu 22 Oct, 22:29 UTC6d ago 1 – 2.8 days 1
Thu 22 Oct, 13:53 UTC6d ago 1 – 0.4 days 0
Sat 3 Oct, 16:50 UTC25d ago 1 held half 18.9 days 1
Sat 3 Oct, 10:44 UTC25d ago 1 – 0.3 days 0
Sun 27 Sep, 20:55 UTC31d ago 1 held half 5.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|272/375 EU · groups of 12+ · weekly · 560 on average
  2. 2 Rustoria.co - EU East Long184/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|34/250 EU · groups of 12+ · weekly · 292 on average
  4. 4 Rustoria.co - EU Main18/250 EU · groups of 16+ · weekly · 291 on average
  5. 5 Rustafied.com - EU Friday43/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium56/200 EU · groups of 12+ · biweekly · 251 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Potterhead on?

Rust network protocol 2635 and build 168909 on Windows is what Potterhead runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Potterhead up, and how steady is its uptime?

Potterhead shows offline as of the latest refresh, last seen 23 hours ago. The records show 9% uptime over the last 7 full days: 15 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does Potterhead operate from?

No region appears for Potterhead. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 46.149.81.1:28015 — that is the address.

The rules and map

The map for Potterhead: which one is it?

Potterhead plays on a map the game generates, procedural in kind.

What settings and rules does Potterhead run?

The name of Potterhead states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on Potterhead?

The last sighting of Potterhead was 23 hours ago, and it is offline now. The seven-day record: an average of 1 players and a peak of 1. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.

Against other Rust servers, how is Potterhead ranked?

The seven-day player-hour table places Potterhead at #6,968, within the top 31% of ranked servers.

Tags, lists

Where does Potterhead appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Potterhead: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on Potterhead?

The game's server browser reads the tags Potterhead publishes: gmrust (Game mode): The standard survival game; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on Potterhead when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

The wipe timetable for Potterhead: what does it show?

Wipes on Potterhead follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 3 days 5 hours.

Connection

What is the way to join Potterhead?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.149.81.1:28015.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp1
Max players 1 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.