An entry in the registerNo. 15,291
Server_217_DevBlog
Offline 46.172.84.193:28015 checked 9d ago
Server_217_DevBlog is a Rust server. It was offline at the last count. It stands at No. 15,291 of the ranked servers, the top 69%. It last wiped 11d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 06:00 UTC37d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit178/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10128/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.100/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10150/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main15/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1046/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Server_217_DevBlog operate?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. The protocol must match on your game to join; the update comes through Steam.
Is Server_217_DevBlog up, and how steady is its uptime?
Server_217_DevBlog shows offline as of the latest refresh, last seen 9 days 5 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
In which location does Server_217_DevBlog sit?
No region is published by Server_217_DevBlog. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 46.172.84.193:28015 — that is the address.
The rules and map
The map for Server_217_DevBlog: which one is it?
Generation by the game gives Server_217_DevBlog its procedural map.
What settings and rules does Server_217_DevBlog run?
No gather rate appears in the name of Server_217_DevBlog. The group limit is not stated. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. VAC, Valve's anti-cheat, is disabled.
Player record
How full does Server_217_DevBlog get?
Server_217_DevBlog is offline at present; the last response came 9 days 5 hours ago.
Against other Rust servers, how is Server_217_DevBlog ranked?
The seven-day player-hour table places Server_217_DevBlog at #15,291, within the top 69% of ranked servers.
Tags, lists
Server_217_DevBlog sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Server_217_DevBlog is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on Server_217_DevBlog?
These tags are Server_217_DevBlog's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; v2183 (Protocol): Join only on protocol 2183; other versions cannot connect; oxide (Oxide): Oxide (uMod), a framework for plugins, runs here; modded (Modded): Under Modded, because settings or plugins alter the game; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on Server_217_DevBlog: what should be expected?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
When does Server_217_DevBlog wipe?
Too few wipes of Server_217_DevBlog are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 11 days 6 hours old.
Connection
How does one connect to Server_217_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.172.84.193:28015.