At press time 11,598 servers34,006 players67 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,678

Delirium Labs

Offline 46.173.149.177:28015 checked 3d ago

Delirium Labs is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 6,678 of the ranked servers, the top 30%. It last wiped 7d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:30 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit46/500 no group limit · 159 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1051/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1028/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.109/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Delirium Labs operate?

The server Delirium Labs is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is Delirium Labs, and is it online now?

Delirium Labs shows offline as of the latest refresh, last seen 3 days 19 hours ago. In the last 7 full days it was up for 22 of 168 hours, 13% of the time. Rust Server Stats records a first sighting on 18 October 2026.

What is the location of Delirium Labs?

No region is published by Delirium Labs. Rust Server Stats records the stated location of a server, not the location of the machine. 46.173.149.177:28015 — that is the address.

The rules and map

What map does Delirium Labs put players on?

Delirium Labs plays on a map the game generates, procedural in kind.

The rules and settings of Delirium Labs: what are they?

The name of Delirium Labs states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

How full does Delirium Labs get?

Delirium Labs is offline at present; the last response came 3 days 19 hours ago. The seven-day record: an average of 1 players and a peak of 1.

What position does Delirium Labs hold among Rust servers?

On player hours over seven days Delirium Labs ranks #6,678, inside the top 30% of all ranked servers.

Tag and list record

Where does Delirium Labs appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Delirium Labs: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Delirium Labs: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Delirium Labs publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on Delirium Labs when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Delirium Labs wipe?

Too few wipes of Delirium Labs are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 7 days 4 hours ago.

Joining the server

How does one connect to Delirium Labs?

To connect, open the console with F1 in Rust and enter client.connect 46.173.149.177:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.