An entry in the registerNo. 8,986
ZONE_51
Online 46.174.48.131:28015 checked 8m ago
ZONE_51 is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 8,986 of the ranked servers, the top 41%. It last wiped 3d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:22 UTC3d ago | 1 | – | running | 0 |
| Tue 13 Oct, 20:28 UTC13d ago | 1 | halved by day 2 | 10.7 days | 0 |
| Sat 10 Oct, 12:00 UTC17d ago | 1 | held half | 3.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit207/500 no group limit · 163 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10122/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 111 on average
- 4 RustSpain.com | EU Main32/200 EU · groups of 12+ · weekly · 87 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10179/700 EU · groups of 16+ · monthly · 85 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1060/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for ZONE_51: which one?
Rust network protocol 2635 and build 168909 on Linux is what ZONE_51 runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on ZONE_51, and is it up?
The records show ZONE_51 online at the time of this check. A restart came about 3 days 3 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 10 October 2026.
Does ZONE_51 hold a steady frame?
For the last 48 hours the average was 100 server fps, with a low of 60. Of note: 91,299 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,522 MB. What players feel as lag: fps running low and entities climbing.
What is the location of ZONE_51?
No region is published by ZONE_51. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 46.174.48.131:28015 stands the address.
Rules, settings, map
What map does ZONE_51 put players on?
ZONE_51 runs a procedural map, generated by the game, of size 4,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does ZONE_51 run?
No gather rate appears in the name of ZONE_51. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
What population does ZONE_51 carry?
At the latest count ZONE_51 has 0 players, with 100 slots in total. The seven-day record: an average of 0 players and a peak of 1.
Where does ZONE_51 sit in the rankings?
The seven-day player-hour table places ZONE_51 at #8,986, within the top 41% of ranked servers.
The tags and lists
Where does ZONE_51 appear among the Rust Server Stats lists and filters?
On Rust Server Stats, ZONE_51 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on ZONE_51: what do they signify?
The game's server browser reads the tags ZONE_51 publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on ZONE_51 when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 50% of recent wipes. In those cases the crowd dropped below half by day 2.
On what schedule does ZONE_51 wipe?
No next wipe can be predicted for ZONE_51, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 3 days 5 hours.
Connection
Which steps join ZONE_51?
To connect, open the console with F1 in Rust and enter client.connect 46.174.48.131:28015. The Launch Rust and join button on this page does the same through Steam. https://m.vk.ru/ carries the server's website.