At press time 11,698 servers65,296 players117 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,929

Worldwar BetBoom [dev]

Online 46.174.50.219:28015 checked 10m ago

Worldwar BetBoom [dev] is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 13,929 of the ranked servers, the top 63%. It last wiped 5d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.6 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:51 UTC5d ago 1 – running 0
Sat 17 Oct, 20:03 UTC10d ago 1 halved by day 2 5.6 days 0
Thu 15 Oct, 21:00 UTC12d ago 1 – 2 days 0
Wed 30 Sep, 20:44 UTC27d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit174/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10128/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10134/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1054/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Worldwar BetBoom [dev]: which one?

Rust network protocol 2635 and build 168909 on Linux is what Worldwar BetBoom [dev] runs. The protocol must match on your game to join; the update comes through Steam.

Is Worldwar BetBoom [dev] up, and how steady is its uptime?

The records show Worldwar BetBoom [dev] online at the time of this check. Of note: the reported uptime places the last restart about 3 days 21 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 29 September 2026.

What is the performance of Worldwar BetBoom [dev] like?

The records show an average of 199 server fps over 48 hours, never below 170. Of note: 62,611 entities at the peak, counting buildings, deployables and the rest. Up to 3,693 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does Worldwar BetBoom [dev] sit?

The server publishes no region: Worldwar BetBoom [dev]. Rust Server Stats records the stated location of a server, not the location of the machine. At 46.174.50.219:28015 stands the address.

Settings and map

The map for Worldwar BetBoom [dev]: which one is it?

Worldwar BetBoom [dev] runs a procedural map, generated by the game, of size 4,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What settings and rules does Worldwar BetBoom [dev] run?

Nothing in the name of Worldwar BetBoom [dev] gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on Worldwar BetBoom [dev]?

At the latest count Worldwar BetBoom [dev] has 0 players, with 100 slots in total. Averaged across seven days, 0 players; the peak reached 1.

What position does Worldwar BetBoom [dev] hold among Rust servers?

The seven-day player-hour table places Worldwar BetBoom [dev] at #13,929, within the top 63% of ranked servers.

The tags and lists

Where does Worldwar BetBoom [dev] appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Worldwar BetBoom [dev] fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Worldwar BetBoom [dev]: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Worldwar BetBoom [dev] publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on Worldwar BetBoom [dev]?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 2.

The wipe timetable for Worldwar BetBoom [dev]: what does it show?

No next wipe can be predicted for Worldwar BetBoom [dev], whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 5 days 1 hours old.

Connection

How does one connect to Worldwar BetBoom [dev]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.174.50.219:28015.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.