At press time 11,704 servers46,860 players98 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,523

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Online EU 46.174.54.159:28015 checked 7m ago

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is a Rust server in Europe. At the last count it had 1 players of a possible 75; over the past week it averaged 2, with a peak of 11. It stands at No. 2,523 of the ranked servers, the top 11%, and No. 962 in Europe. It last wiped 4d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 1x, vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

§ 2Performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

The rhythm
Usual gap14.1 days

between real wipes

On rhythm67%

of its recent wipes

Wipe-day peak8

players, last three wipes

Crowd held0%

else halves by day 13

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 18h
Thu 3 Dec, 19:00 FW35d 18h

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC4d ago 11 – running 1
Thu 15 Oct, 20:32 UTC13d ago 7 halved by day 3 8.9 days 0
Thu 1 Oct, 18:31 UTC FW27d ago 6 halved by day 13 14.1 days 0
Wed 16 Sep, 18:19 UTC42d ago 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Внимание! Сервер мирный, любая агрессия к игрокам карается баном! На сервере есть рейд базы, пвп арена и многое другое! Сервер мирный и дружелюбный.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1037/700 EU · groups of 16+ · monthly · 92 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1079/700 EU · groups of 16+ · monthly · 77 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1043/1000 EU · groups of 16+ · monthly · 70 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.101/1000 EU · groups of 16+ · monthly · 67 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10148/1000 EU · groups of 16+ · monthly · 62 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] operate?

The server [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] up, and how steady is its uptime?

The records show [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online at the time of this check. Of note: the reported uptime places the last restart about 20 hours ago. Of note: 142 of 168 hours up in the last 7 full days, or 85% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] like?

The records show an average of 146 server fps over 48 hours, never below 109. The entity count reached 84,076: buildings, deployables and all else in the world. Up to 3,482 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit?

Under the EU tag, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself in Europe. Rust Server Stats records the stated location of a server, not the location of the machine. At 46.174.54.159:28015 stands the address.

Settings and map

What map does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] put players on?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs a procedural map, generated by the game, of size 3,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: what are they?

A rate of 1x for gathering is what the name of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] states. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. By its own account it is vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.

Population

How full does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] get?

The record for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] shows 1 players, against a capacity of 75. Averaged across seven days, 2 players; the peak reached 11. At 09:00 UTC, over the last 48 hours, the mean was 6 players, the highest of any hour.

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit in the rankings?

The player-hour table over seven days puts [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #2,523, and #962 for Europe, within the top 11% of all ranked servers.

Tags, lists

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

How should the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] be read?

These tags are [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): In the browser it appears under Europe. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Across its recent wipes, the busiest point averaged 8 players. 24 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 13, in the wipes that did not, the crowd fell below half.

When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 4 days 6 hours ago. The tags list wipes as monthly.

Joining the server

What is the way to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.174.54.159:28015. https://rtsrv.gamestores.app/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players The server holds 75 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.