At press time 11,776 servers67,745 players197 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,382

S RUST #0 [TEST]

Offline EU 46.174.54.83:20520 checked 16d ago

S RUST #0 [TEST] is a Rust server in Europe, one of the srust.io servers. It was offline at the last count. It stands at No. 15,382 of the ranked servers, the top 71%, and No. 2569 in Europe. It last wiped 23d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held50%

else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:30 UTC23d ago 0 – running 0
Thu 1 Oct, 21:13 UTC FW27d ago 2 halved by day 1 4.2 days 0
Tue 29 Sep, 00:03 UTC30d ago 2 held half 2.9 days 0
Tue 22 Sep, 01:38 UTC37d ago 0 – 6.9 days 0
Tue 15 Sep, 05:53 UTC44d ago 0 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 118 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1075/700 EU · groups of 16+ · monthly · 93 on average
  4. 4 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 88 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10260/700 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does S RUST #0 [TEST] operate?

The server S RUST #0 [TEST] is on Rust network protocol 2634 and build 166652, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is S RUST #0 [TEST] up, and how steady is its uptime?

S RUST #0 [TEST] shows offline as of the latest refresh, last seen 16 days 2 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Where does S RUST #0 [TEST] operate from?

Under the EU tag, S RUST #0 [TEST] lists itself in Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 46.174.54.83:20520 stands the address.

Settings and map

What map does S RUST #0 [TEST] put players on?

S RUST #0 [TEST] runs a procedural map, generated by the game, of size 3,500 with seed 210551. RustMaps can display it from this page, since equal size and seed yield the same map.

What does S RUST #0 [TEST] set down in the way of rules and settings?

The name of S RUST #0 [TEST] states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on S RUST #0 [TEST]?

S RUST #0 [TEST] is offline at present; the last response came 16 days 2 hours ago.

Against other Rust servers, how is S RUST #0 [TEST] ranked?

The player-hour table over seven days puts S RUST #0 [TEST] at #15,382, and #2,569 for Europe, within the top 71% of all ranked servers.

Tag and list record

S RUST #0 [TEST] sits in which Rust Server Stats lists and filters?

On Rust Server Stats, S RUST #0 [TEST] is placed in these lists: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on S RUST #0 [TEST]?

The game's server browser reads the tags S RUST #0 [TEST] publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): The server browser files it under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.

Who operates S RUST #0 [TEST]?

A srust.io hostname is published by S RUST #0 [TEST], and by 2 other servers we track; the same operator most likely runs them.

Wipe schedule

Wipe day on S RUST #0 [TEST]: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

On what schedule does S RUST #0 [TEST] wipe?

No next wipe can be predicted for S RUST #0 [TEST], whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 23 days 10 hours old.

How to join

How does one connect to S RUST #0 [TEST]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.174.54.83:20520. A website is listed for the server: https://srust.io.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166652
Build Build 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.