An entry in the registerNo. 13,329
Ballsonchin
Offline 46.208.125.93:28015 checked 43d ago
Ballsonchin is a Rust server. It was offline at the last count. It stands at No. 13,329 of the ranked servers. It last wiped 43d ago. Its own tags class it as pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ABYSS | PvE | US | Vanilla | Noob Friendly33/200 NA · groups of 8+ · monthly · 54 on average
- 2 [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding4/200 EU · groups of 8+ · monthly · 33 on average
- 3 [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding31/200 NA · groups of 8+ · monthly · 31 on average
- 4 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍29/200 EA · groups of 30+ · monthly · 22 on average
- 5 [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly17/150 groups of 8+ · monthly · 22 on average
- 6 [EU/GER] Rust Norddeutschland PVE0/100 EU · groups of 8+ · biweekly · 16 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Ballsonchin: which one?
Rust network protocol 2633 and build 163794 on Windows is what Ballsonchin runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Ballsonchin, and is it up?
Offline at present: Ballsonchin, last seen 43 days 3 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 15 September 2026.
Where does Ballsonchin operate from?
No region appears for Ballsonchin. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 46.208.125.93:28015 stands the address.
Settings and map
What map does Ballsonchin put players on?
Ballsonchin plays on a map the game generates, procedural in kind.
The rules and settings of Ballsonchin: what are they?
The name of Ballsonchin states no rate for gathering. Eight players per group is the default and the limit here. pve is the game mode, player combat is excluded. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Player record
How full does Ballsonchin get?
No answer from Ballsonchin at the latest refresh; it was last seen 43 days 3 hours ago.
Where does Ballsonchin sit in the rankings?
The seven-day player-hour table places Ballsonchin at #13,329, within the top – of ranked servers.
Tag and list record
Ballsonchin sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Ballsonchin fits: Best Rust community servers and Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings attach to the tags on Ballsonchin?
gmvanilla (Game mode): Vanilla rules, survival play; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^p (PvE): The danger comes from the world, not other players — that is the set of tags Ballsonchin publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
The wipe timetable for Ballsonchin: what does it show?
Ballsonchin's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 43 days 17 hours ago.
Connection
What is the way to join Ballsonchin?
To connect, open the console with F1 in Rust and enter client.connect 46.208.125.93:28015. The Launch Rust and join button on this page does the same through Steam.