An entry in the registerNo. 15,339
Server_217_DevBlog
Offline 46.33.11.154:28015 checked 3d ago
Server_217_DevBlog is a Rust server. It was offline at the last count. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 3d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit94/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10102/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1082/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main28/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1018/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Server_217_DevBlog operate?
The server Server_217_DevBlog is on Rust network protocol 2183, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Server_217_DevBlog, and is it up?
Offline at present: Server_217_DevBlog, last seen 3 days 1 hours ago. Of note: 0 of 48 hours up in the last 2 full days, or 0% of the time. Rust Server Stats records a first sighting on 25 October 2026.
In which location does Server_217_DevBlog sit?
No region is published by Server_217_DevBlog. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 46.33.11.154:28015 stands the address.
The rules and map
The map for Server_217_DevBlog: which one is it?
Generation by the game gives Server_217_DevBlog its procedural map.
The rules and settings of Server_217_DevBlog: what are they?
No gather rate appears in the name of Server_217_DevBlog. The group limit is not stated. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. VAC is disabled: Valve's anti-cheat.
Population
What are the player numbers on Server_217_DevBlog?
Server_217_DevBlog is offline at present; the last response came 3 days 1 hours ago. Averaged over the last seven days, the population is 0 players.
What position does Server_217_DevBlog hold among Rust servers?
Ranked by player hours over the last seven days, Server_217_DevBlog stands at #15,339, in the top 69% overall.
Tag and list record
Where does Server_217_DevBlog appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Server_217_DevBlog: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last week.
How should the tags on Server_217_DevBlog be read?
The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; v2183 (Protocol): The game version must match protocol 2183 to join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded: settings or plugins have changed the game; h5e7466bf (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; stok (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does Server_217_DevBlog wipe?
Too few wipes of Server_217_DevBlog are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 3 days 1 hours old.
Joining the server
What is the way to join Server_217_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.33.11.154:28015.