An entry in the registerNo. 15,412
DEADZONE TEST SRV
Online 46.4.77.125:28018 checked 9m ago
DEADZONE TEST SRV is a Rust server. At the last count it had 0 players of a possible 2. It stands at No. 15,412 of the ranked servers, the top 69%. It last wiped 6d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit127/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10126/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1026/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does DEADZONE TEST SRV operate?
Rust network protocol 2634 and build 167781 on Linux is what DEADZONE TEST SRV runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is DEADZONE TEST SRV, and is it online now?
Online: DEADZONE TEST SRV is up as of the latest refresh. In the last 5 full days it was up for 120 of 120 hours, 100% of the time. The first sighting at Rust Server Stats was on 22 October 2026.
Where does DEADZONE TEST SRV operate from?
No region is published by DEADZONE TEST SRV. Rust Server Stats records the stated location of a server, not the location of the machine. 46.4.77.125:28018 — that is the address.
The rules and map
What map does DEADZONE TEST SRV put players on?
Generation by the game gives DEADZONE TEST SRV its procedural map.
What does DEADZONE TEST SRV set down in the way of rules and settings?
Nothing in the name of DEADZONE TEST SRV gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Population
How full does DEADZONE TEST SRV get?
The record for DEADZONE TEST SRV shows 0 players, against a capacity of 2. Averaged over the last seven days, the population is 0 players.
Where does DEADZONE TEST SRV sit in the rankings?
The seven-day player-hour table places DEADZONE TEST SRV at #15,412, within the top 69% of ranked servers.
The tags and lists
DEADZONE TEST SRV sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include DEADZONE TEST SRV: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should the tags on DEADZONE TEST SRV be read?
gmrust (Game mode): The standard survival game; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags DEADZONE TEST SRV publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does DEADZONE TEST SRV wipe?
DEADZONE TEST SRV's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 6 days.
Connection
How does one connect to DEADZONE TEST SRV?
To connect, open the console with F1 in Rust and enter client.connect 46.4.77.125:28018. The Launch Rust and join button on this page does the same through Steam.