At press time 11,726 servers56,761 players137 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,334

Evil_Test

Offline 46.41.70.121:28015 checked 6d ago

Evil_Test is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,334 of the ranked servers, the top 65%. It last wiped 7d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 19h
Thu 3 Dec, 19:00 FW36d 19h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:08 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1061/700 EU · groups of 16+ · monthly · 87 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1013/1000 EU · groups of 16+ · monthly · 83 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.1014/1000 EU · groups of 16+ · monthly · 67 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1092/1000 EU · groups of 16+ · monthly · 59 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.100/1000 EU · groups of 16+ · monthly · 58 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10140/700 EU · groups of 16+ · monthly · 58 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Evil_Test on?

Rust network protocol 2634 and build 167781 on Windows is what Evil_Test runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Evil_Test, and is it online now?

Evil_Test shows offline as of the latest refresh, last seen 6 days 23 hours ago. In the last 6 full days it was up for 1 of 144 hours, 1% of the time. Rust Server Stats records a first sighting on 20 October 2026.

Where does Evil_Test operate from?

No region appears for Evil_Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 46.41.70.121:28015 stands the address.

The rules and map

The map for Evil_Test: which one is it?

Evil_Test runs a procedural map, generated by the game, of size 5,250 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Evil_Test run?

Nothing in the name of Evil_Test gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on Evil_Test?

The last sighting of Evil_Test was 6 days 23 hours ago, and it is offline now. Averaged across seven days, 0 players; the peak reached 1.

Where does Evil_Test sit in the rankings?

Ranked by player hours over the last seven days, Evil_Test stands at #14,334, in the top 65% overall.

Tag and list record

Where does Evil_Test appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Evil_Test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on Evil_Test?

gmvanilla (Game mode): Vanilla rules, survival play; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Evil_Test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on Evil_Test: what should be expected?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Evil_Test wipe?

Evil_Test wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 7 days 1 hours ago. Its tags carry a monthly wipe schedule.

Connection

Which steps join Evil_Test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.41.70.121:28015.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp100
Max players 100 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Game build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.