An entry in the registerNo. 6,929
CIT-RUST | Private Dev | City Life
Offline 46.49.29.132:28015 checked 3d ago
CIT-RUST | Private Dev | City Life is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 2. It stands at No. 6,929 of the ranked servers, the top 31%. It last wiped 4d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:43 UTC4d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit84/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10119/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1042/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1018/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for CIT-RUST | Private Dev | City Life: which one?
Rust network protocol 2635 and build 168909 on Windows is what CIT-RUST | Private Dev | City Life runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on CIT-RUST | Private Dev | City Life, and is it up?
Offline at present: CIT-RUST | Private Dev | City Life, last seen 3 days 7 hours ago. The records show 31% uptime over the last 5 full days: 37 of 120 hours up. The first sighting at Rust Server Stats was on 23 October 2026.
In which location does CIT-RUST | Private Dev | City Life sit?
No region appears for CIT-RUST | Private Dev | City Life. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 46.49.29.132:28015 stands the address.
Rules, settings, map
What map does CIT-RUST | Private Dev | City Life put players on?
Generation by the game gives CIT-RUST | Private Dev | City Life its procedural map.
The rules and settings of CIT-RUST | Private Dev | City Life: what are they?
No gather rate appears in the name of CIT-RUST | Private Dev | City Life. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Population
How full does CIT-RUST | Private Dev | City Life get?
CIT-RUST | Private Dev | City Life is offline at present; the last response came 3 days 7 hours ago. The seven-day record: an average of 0 players and a peak of 2.
Against other Rust servers, how is CIT-RUST | Private Dev | City Life ranked?
Ranked by player hours over the last seven days, CIT-RUST | Private Dev | City Life stands at #6,929, in the top 31% overall.
Tag and list record
Where does CIT-RUST | Private Dev | City Life appear among the Rust Server Stats lists and filters?
On Rust Server Stats, CIT-RUST | Private Dev | City Life is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The tags on CIT-RUST | Private Dev | City Life: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags CIT-RUST | Private Dev | City Life publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on CIT-RUST | Private Dev | City Life when wipe day arrives?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd peaked.
The wipe timetable for CIT-RUST | Private Dev | City Life: what does it show?
CIT-RUST | Private Dev | City Life's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 4 days 20 hours ago.
How to join
How does one connect to CIT-RUST | Private Dev | City Life?
To connect, open the console with F1 in Rust and enter client.connect 46.49.29.132:28015. The Launch Rust and join button on this page does the same through Steam.