An entry in the registerNo. 16,118
Local Dev
Offline 46.61.49.21:28015 checked 30d ago
Local Dev is a Rust server. It was offline at the last count. It stands at No. 16,118 of the ranked servers, the top 68%. It last wiped 30d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 07:45 UTC30d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|233/250 EU · groups of 12+ · weekly · 533 on average
- 2 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 325 on average
- 3 Rusty Moose |EU Main|19/250 EU · groups of 12+ · weekly · 323 on average
- 4 Rustoria.co - EU East Long143/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium41/200 EU · groups of 12+ · biweekly · 278 on average
- 6 Rustafied.com - EU Friday40/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Local Dev: which one?
The server Local Dev is on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Local Dev, and is it up?
Offline at present: Local Dev, last seen 30 days 18 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 27 September 2026.
Where does Local Dev operate from?
No region appears for Local Dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 46.61.49.21:28015 stands the address.
The rules and map
The map for Local Dev: which one is it?
Local Dev plays on a map the game generates, procedural in kind.
What does Local Dev set down in the way of rules and settings?
The name of Local Dev states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is disabled: Valve's anti-cheat.
Population
How full does Local Dev get?
Local Dev is offline at present; the last response came 30 days 18 hours ago.
Against other Rust servers, how is Local Dev ranked?
On player hours over seven days Local Dev ranks #16,118, inside the top 68% of all ranked servers.
Tags, lists
Local Dev sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Local Dev fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Local Dev be read?
The game's server browser reads the tags Local Dev publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp8 (Max players): 8 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
Wipe day on Local Dev: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Local Dev: what does it show?
The record of Local Dev holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 30 days 21 hours old.
Joining the server
What is the way to join Local Dev?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.61.49.21:28015.