An entry in the registerNo. 14,212
test_server
Offline 46.63.106.19:28015 checked 26d ago
test_server is a Rust server. It was offline at the last count. It stands at No. 14,212 of the ranked servers, the top 60%. It last wiped 27d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|674/675 EU · groups of 12+ · weekly · 540 on average
- 2 Rustoria.co - EU East Long406/425 EU · groups of 12+ · monthly · 318 on average
- 3 Rustoria.co - EU Main45/250 EU · groups of 16+ · weekly · 312 on average
- 4 Rusty Moose |EU Main|49/250 EU · groups of 12+ · weekly · 311 on average
- 5 Rustoria.co - EU East Medium173/200 EU · groups of 12+ · biweekly · 272 on average
- 6 Rustafied.com - EU Friday101/125 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is test_server on?
The server test_server is on Rust network protocol 2634 and build 166465, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is test_server up, and how steady is its uptime?
Offline at present: test_server, last seen 26 days 23 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 1 October 2026.
What is the location of test_server?
No region appears for test_server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 46.63.106.19:28015 stands the address.
Settings and map
What map is in use on test_server?
test_server plays on a map the game generates, procedural in kind.
What does test_server set down in the way of rules and settings?
No gather rate appears in the name of test_server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
The players
How full does test_server get?
The last sighting of test_server was 26 days 23 hours ago, and it is offline now.
Where does test_server sit in the rankings?
Ranked by player hours over the last seven days, test_server stands at #14,212, in the top 60% overall.
Tag and list record
Where does test_server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, test_server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on test_server?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166465 (Build): The build number is 166465; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags test_server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does test_server wipe?
test_server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 1 hours ago.
Connection
How does one connect to test_server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 46.63.106.19:28015.