At press time 11,732 servers72,530 players133 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,462

LocalServer

Offline 46.98.158.245:28015 checked 44d ago

LocalServer is a Rust server. It was offline at the last count. It stands at No. 14,462 of the ranked servers. It last wiped 44d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

No rank history yet.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|673/700 EU · groups of 12+ · weekly · 543 on average
  2. 2 Rustoria.co - EU East Long432/475 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 308 on average
  4. 4 Rusty Moose |EU Main|61/250 EU · groups of 12+ · weekly · 308 on average
  5. 5 Rustoria.co - EU East Medium215/200 EU · groups of 12+ · biweekly · 268 on average
  6. 6 Rustafied.com - EU Friday127/150 EU · groups of 16+ · weekly · 266 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for LocalServer: which one?

The server LocalServer is on Rust network protocol 2633 and build 163794, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is LocalServer, and is it online now?

Offline at present: LocalServer, last seen 44 days 14 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does LocalServer operate from?

The server publishes no region: LocalServer. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 46.98.158.245:28015 stands the address.

Rules, settings, map

What map is in use on LocalServer?

LocalServer plays on a map the game generates, procedural in kind.

The rules and settings of LocalServer: what are they?

No gather rate appears in the name of LocalServer. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

Population

How full does LocalServer get?

LocalServer is offline at present; the last response came 44 days 14 hours ago.

Where does LocalServer sit in the rankings?

Ranked by player hours over the last seven days, LocalServer stands at #14,462, in the top – overall.

The tags and lists

Where does LocalServer appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists LocalServer fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on LocalServer?

gmrust (Game mode): The standard survival game; mp500 (Max players): 500 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags LocalServer publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

The wipe timetable for LocalServer: what does it show?

Too few wipes of LocalServer are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 44 days 14 hours old.

How to join

How does one connect to LocalServer?

To connect, open the console with F1 in Rust and enter client.connect 46.98.158.245:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The standard survival game.
mp500
Max players 500 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.