An entry in the registerNo. 15,281
Overhaul Dev Server
Offline 47.186.20.109:28015 checked 10d ago
Overhaul Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,281 of the ranked servers, the top 69%. It last wiped 10d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:25 UTC10d ago | 1 | – | running | 0 |
| Sun 4 Oct, 23:48 UTC24d ago | 1 | – | 14 days | 1 |
| Sun 4 Oct, 04:30 UTC25d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit151/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1079/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Overhaul Dev Server operate?
Rust network protocol 2634 and build 166652 on Windows is what Overhaul Dev Server runs. The protocol must match on your game to join; the update comes through Steam.
Is Overhaul Dev Server up, and how steady is its uptime?
The records show Overhaul Dev Server offline, last answering 10 days 6 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 19 September 2026.
What is the location of Overhaul Dev Server?
No region is published by Overhaul Dev Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 47.186.20.109:28015 stands the address.
The rules and map
What map is in use on Overhaul Dev Server?
Overhaul Dev Server plays on a map the game generates, procedural in kind.
What settings and rules does Overhaul Dev Server run?
Nothing in the name of Overhaul Dev Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
How full does Overhaul Dev Server get?
The last sighting of Overhaul Dev Server was 10 days 6 hours ago, and it is offline now.
Against other Rust servers, how is Overhaul Dev Server ranked?
The seven-day player-hour table places Overhaul Dev Server at #15,281, within the top 69% of ranked servers.
The tags and lists
Where does Overhaul Dev Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Overhaul Dev Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on Overhaul Dev Server be read?
The game's server browser reads the tags Overhaul Dev Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What happens on Overhaul Dev Server when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Overhaul Dev Server: what does it show?
Wipes on Overhaul Dev Server follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 10 days 10 hours old.
Connection
How does one connect to Overhaul Dev Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 47.186.20.109:28015.