An entry in the registerNo. 15,825
Coastal City | Footprint Prototype
Offline 47.194.150.81:28025 checked 20d ago
Coastal City | Footprint Prototype is a Rust server. It was offline at the last count. It stands at No. 15,825 of the ranked servers, the top 72%. It last wiped 20d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:58 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit154/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1098/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10239/700 EU · groups of 16+ · monthly · 87 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Coastal City | Footprint Prototype on?
Rust network protocol 2634 and build 166652 on Windows is what Coastal City | Footprint Prototype runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Coastal City | Footprint Prototype, and is it online now?
The records show Coastal City | Footprint Prototype offline, last answering 20 days 18 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 7 October 2026.
Where does Coastal City | Footprint Prototype operate from?
No region is published by Coastal City | Footprint Prototype. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 47.194.150.81:28025 — that is the address.
Rules, settings, map
What does Coastal City | Footprint Prototype set down in the way of rules and settings?
No gather rate appears in the name of Coastal City | Footprint Prototype. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
How full does Coastal City | Footprint Prototype get?
Coastal City | Footprint Prototype is offline at present; the last response came 20 days 18 hours ago.
Against other Rust servers, how is Coastal City | Footprint Prototype ranked?
Ranked by player hours over the last seven days, Coastal City | Footprint Prototype stands at #15,825, in the top 72% overall.
Tag and list record
Coastal City | Footprint Prototype sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Coastal City | Footprint Prototype: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Coastal City | Footprint Prototype: what do they signify?
The game's server browser reads the tags Coastal City | Footprint Prototype publishes: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): Slot count: 12; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Game build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on Coastal City | Footprint Prototype: what should be expected?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Coastal City | Footprint Prototype wipe?
Too few wipes of Coastal City | Footprint Prototype are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 20 days 22 hours ago.
Joining the server
How does one connect to Coastal City | Footprint Prototype?
To connect, open the console with F1 in Rust and enter client.connect 47.194.150.81:28025. The Launch Rust and join button on this page does the same through Steam.