An entry in the registerNo. 8,539
Test
Offline 49.158.132.64:28015 checked 1d ago
Test is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 8,539 of the ranked servers, the top 38%. It last wiped 2d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|434/475 EU · groups of 12+ · weekly · 536 on average
- 2 Rustoria.co - EU East Long226/225 EU · groups of 12+ · monthly · 319 on average
- 3 Rustoria.co - EU Main27/250 EU · groups of 16+ · weekly · 318 on average
- 4 Rusty Moose |EU Main|30/250 EU · groups of 12+ · weekly · 317 on average
- 5 Rustoria.co - EU East Medium139/200 EU · groups of 12+ · biweekly · 276 on average
- 6 Rustafied.com - EU Friday46/100 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Test: which one?
The server Test is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Test, and is it up?
Offline at present: Test, last seen 28 hours ago. In the last 1 full day it was up for 4 of 24 hours, 17% of the time. Its earliest entry at Rust Server Stats is dated 26 October 2026.
Where does Test operate from?
No region is published by Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 49.158.132.64:28015 — that is the address.
Rules, settings, map
What map does Test put players on?
Test plays on a map the game generates, procedural in kind.
The rules and settings of Test: what are they?
No gather rate appears in the name of Test. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Player record
What population does Test carry?
Test is offline at present; the last response came 28 hours ago. Over seven days the mean is 1 players, with a peak of 1. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.
Where does Test sit in the rankings?
On player hours over seven days Test ranks #8,539, inside the top 38% of all ranked servers.
Tag and list record
Test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should the tags on Test be read?
These tags are Test's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does Test wipe?
Too few wipes of Test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 3 hours ago.
Joining the server
How does one connect to Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 49.158.132.64:28015.