At press time 11,695 servers60,531 players111 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,513

SCPVE - TEST - RICK

Online EA 49.84.34.129:28015 checked 6m ago

SCPVE - TEST - RICK is a Rust server in Asia, one of the rustpve.top servers. At the last count it had 0 players of a possible 10; over the past week it averaged 1, with a peak of 2. It stands at No. 6,513 of the ranked servers, the top 29%, and No. 409 in Asia. It last wiped 2d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve, softcore.

§ 1Attendance

AveragePeak
00.511.5211:0007:0008:0010:0011:0013:00

Hourly average and peak, UTC.

§ 2Performance

025507510011:0007:0008:0010:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 29% of all ranked servers, top 74% in EA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

The rhythm
Usual gap0.8 days

between real wipes

Wipe-day peak2

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 8h
Thu 3 Dec, 19:00 FW36d 8h

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:54 UTC3d ago 2 – running 1
Sat 24 Oct, 13:44 UTC3d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

本服为PVE服,装有完善的PVE保护插件。 防抄,防杀,防偷,防抢。 本服已运营10年之久,经典老服,值得信赖。 点击下方 [ 访问网页 ] 按钮加入玩家QQ群:342628。 本服玩法 实体商城系统,物品买卖交易自由。 动态倍数,倍数随时间&等级增长。 技能等级系统,自由分配点数增强自身属性。 多样科学家、僵尸,体验真正的生存PVE,更有高难度BOSS等你来战。 本服插件 [ 殖民基地 ] [ 防御基地 ] [ 卫星陨落 ] [ 猛兽副本 ] [ 运输车队 ] [ 血月模式 ] [ 技能等级 ] [ 数据排行 ] [ 制作工厂 ] [ 武器升级 ] [ 喷气背包 ] [ 段位升级 ] [ 追踪导弹 ] [ 武直突袭 ] [ 刮刮乐卡 ] [ 电脑挖矿 ] [ 召唤坦克 ] [ 连发火箭 ] [ 生存商行 ] [ 定制皮肤 ] [ 建筑皮肤 ] [ 便携载具 ] [ 加倍武器 ] [ 全图僵尸 ] [ 殖民部队 ] [ 军衔装备 ] [ 每日签到 ] [ 货机坠毁 ] [ 任务挑战 ] [ 扩展背包 ] [ 跨档传承 ] [ 死亡传送 ] [ 图纸升级 ] [ 看脸赌石 ] [ 撤离行动 ] [ 丧尸突围 ] [ 存亡之战 ] [ 装甲列车 ] [ 通行战令 ] [ 通行任务 ] 更多玩法持续更新中...

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 小淘气PVE-简单玩法-10倍爆率-经久耐玩27/100 EA · groups of 8+ · monthly · 26 on average
  2. 2 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌27/100 EA · groups of 20+ · monthly · 21 on average
  3. 3 低调/PVE/10倍废料/养老/死亡不掉/等级/强化23/200 EA · groups of 20+ · monthly · 16 on average
  4. 4 『微光』PVE|原倍|事件活动|萌新养老22/100 EA · groups of 8+ · monthly · 13 on average
  5. 5 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉18/200 EA · groups of 20+ · monthly · 13 on average
  6. 6 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉15/200 EA · groups of 20+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does SCPVE - TEST - RICK operate?

The server SCPVE - TEST - RICK is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is SCPVE - TEST - RICK up, and how steady is its uptime?

Online: SCPVE - TEST - RICK is up as of the latest refresh. The uptime it reports puts the last restart at about 5 hours ago. Of note: 28 of 144 hours up in the last 6 full days, or 19% of the time. Rust Server Stats records a first sighting on 21 October 2026.

Does SCPVE - TEST - RICK hold a steady frame?

The records show an average of 80 server fps over 48 hours, never below 74. The entity count reached 142,422: buildings, deployables and all else in the world. Of note: memory use reached 4,380 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does SCPVE - TEST - RICK operate from?

Under the EA tag, SCPVE - TEST - RICK lists itself in Asia. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 49.84.34.129:28015 stands the address.

Rules, settings, map

What map is in use on SCPVE - TEST - RICK?

SCPVE - TEST - RICK runs a procedural map, generated by the game, of size 4,500 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: 亚特兰大 : 行尸走肉.

The rules and settings of SCPVE - TEST - RICK: what are they?

No gather rate appears in the name of SCPVE - TEST - RICK. The group limit is 8 players, the game's default. softcore is the game mode, Facepunch's gentler mode, with part of the loot retained. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is inactive.

The players

How full does SCPVE - TEST - RICK get?

The record for SCPVE - TEST - RICK shows 0 players, against a capacity of 10. Averaged across seven days, 1 players; the peak reached 2. The busiest hour of the last 48 was 11:00 UTC, averaging 2 players.

Where does SCPVE - TEST - RICK sit in the rankings?

Ranked on seven-day player hours, SCPVE - TEST - RICK holds #6,513, with #409 in Asia; the top 29% of ranked servers includes it.

Tags, lists

Where does SCPVE - TEST - RICK appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists SCPVE - TEST - RICK fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should the tags on SCPVE - TEST - RICK be read?

The game's server browser reads the tags SCPVE - TEST - RICK publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^s (Softcore): Softcore, from Facepunch: you keep part of the inventory on death; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EA (East Asia): East Asia is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

By whose hand is SCPVE - TEST - RICK run?

The rustpve.top hostname of SCPVE - TEST - RICK is also published by 2 other servers we track; most likely the same operator runs them.

Wipe record

What happens on SCPVE - TEST - RICK when wipe day arrives?

The average peak across recent wipes was 2 players. 27 hours after the latest wipe, the crowd peaked.

The wipe timetable for SCPVE - TEST - RICK: what does it show?

Once a month, with the force wipe, SCPVE - TEST - RICK wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 2 days 23 hours old. A monthly wipe schedule is published in its tags.

How to join

What is the way to join SCPVE - TEST - RICK?

To connect, open the console with F1 in Rust and enter client.connect 49.84.34.129:28015. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://rustimg.rustpve.top/QUN/QQ.png.

§ 9Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players 10 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^s
Softcore Softcore, from Facepunch: you keep part of the inventory on death.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.