An entry in the registerNo. 14,546
Local Test Server
Offline 5.10.40.212:28015 checked 31d ago
Local Test Server is a Rust server. It was offline at the last count. It stands at No. 14,546 of the ranked servers, the top 61%. It last wiped 35d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit33/500 no group limit · 153 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1049/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1013/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.103/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Local Test Server operate?
The server Local Test Server is on Rust network protocol 2633 and build 165217, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Local Test Server, and is it up?
Local Test Server shows offline as of the latest refresh, last seen 31 days 10 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 27 September 2026.
What is the location of Local Test Server?
The server publishes no region: Local Test Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 5.10.40.212:28015 — that is the address.
Settings and map
What map does Local Test Server put players on?
Generation by the game gives Local Test Server its procedural map.
What settings and rules does Local Test Server run?
No gather rate appears in the name of Local Test Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What population does Local Test Server carry?
The last sighting of Local Test Server was 31 days 10 hours ago, and it is offline now.
What position does Local Test Server hold among Rust servers?
The seven-day player-hour table places Local Test Server at #14,546, within the top 61% of ranked servers.
Tags, lists
Where does Local Test Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Test Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Local Test Server?
gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Local Test Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
When does Local Test Server wipe?
Too few wipes of Local Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 35 days 7 hours.
How to join
What is the way to join Local Test Server?
To connect, open the console with F1 in Rust and enter client.connect 5.10.40.212:28015. The Launch Rust and join button on this page does the same through Steam.