An entry in the registerNo. 14,629
TroubleChute
Offline 5.139.39.184:28015 checked 3d ago
TroubleChute is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,629 of the ranked servers, the top 66%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:30 UTC24d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit17/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1033/225 EU · groups of 16+ · weekly · 122 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.106/700 EU · groups of 16+ · monthly · 97 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1024/700 EU · groups of 16+ · monthly · 94 on average
- 6 RustSpain.com | EU Main119/200 EU · groups of 12+ · weekly · 86 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does TroubleChute operate?
The server TroubleChute is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is TroubleChute, and is it online now?
TroubleChute shows offline as of the latest refresh, last seen 3 days 4 hours ago. Of note: 0 of 72 hours up in the last 3 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 26 October 2026.
In which location does TroubleChute sit?
The server publishes no region: TroubleChute. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 5.139.39.184:28015 stands the address.
The rules and map
What map does TroubleChute put players on?
TroubleChute plays on a map the game generates, procedural in kind.
The rules and settings of TroubleChute: what are they?
Nothing in the name of TroubleChute gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
How full does TroubleChute get?
No answer from TroubleChute at the latest refresh; it was last seen 3 days 4 hours ago. The seven-day record: an average of 0 players and a peak of 1.
Where does TroubleChute sit in the rankings?
On player hours over seven days TroubleChute ranks #14,629, inside the top 66% of all ranked servers.
Tag and list record
TroubleChute sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists TroubleChute fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on TroubleChute: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags TroubleChute publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does TroubleChute wipe?
Too few wipes of TroubleChute are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 24 days 14 hours old.
Joining the server
What is the way to join TroubleChute?
To connect, open the console with F1 in Rust and enter client.connect 5.139.39.184:28015. The Launch Rust and join button on this page does the same through Steam.